-- Remember to make the script work you don't need to wear all the accessories (the script can still run even with less required rig accessories) -- // skill : -- punch - does a basic punch and will play kill animation when you hit a player using this skill -- walkspeed override - performs a long lunge forward, if your character hit player this skill will stopped and character will start playing kill animation -- corrupt nature - launches a projectile that goes through walls and player, if player is hit by the projectile, they will be flinged -- pizza delivery - this skill will reveal player aura to character -- make sure you wear accessories that will be used as a substitute for your body or (you know what will happen) -- rigs/accessories are in this game: https://www.roblox.com/games/136733829568616/unknown-road-places -- make sure you subscribe @Im_Patrick i made a script and share it for free -- so when the accessories is fall/gone the script will try to re claim it by respawning and the hat will back, make sure you're not lagging -- when you press the green button wait until the script is completely loaded (like the gui and abilities should appear) -- check if your executor has replicatesignal function -- if you are on game called "just/ a baseplate." you should type "-pd" before run the script because the game is not type of these script (it' for 2021 script) -- jab command list if you are inside of that game : https://raw.githubusercontent.com/randomstring0/jab/refs/heads/main/cmdlist.txt -- reanimate : empyrean by emper -- and also i forgot one credit -- how to wear multiple hats : https://www.youtube.com/results?search_query=how+to+wear+multiple+hats+on+mobile+kiwi+browser -- check console if it show something like clown and didnt show any gui it's probbaly not supported --// predictionfling method was set to default (will re-spawn every flinging) -- Sometimes accessories used can fall (disappear into the void) due to loss of network ownership. -- // changelog : -- nothing --// the code below is the core script and adjustment/config for the script, keep it together _G.Config = { ["HatCollide"] = false, -- Collision hats ["ReClaim"] = true, -- Re Claim falling hats ["Fling"] = true, -- Activate character flinging ["HideCharacter"] = true, -- hide your character to void ["FlingOption"] = { ["HatFling"] = false, -- Use hats to fling ["Highlight"] = true, -- Glow targets ["PredictionFling"] = true, -- predict fling (so basicly fling people with body) ["ToolFling"] = false -- use Tool from inventory/backpack to fling (don't equip any tools when the script run) } } loadstring(game:HttpGet("https://raw.githubusercontent.com/randomstring0/qwertys/refs/heads/main/qwerty2.lua"))()