task.spawn(function() game:GetService("RunService").Heartbeat:Connect(function() if game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") then local tool = game.Players.LocalPlayer.Character:FindFirstChildOfClass("Tool") local yes = require(tool.Settings) yes["scatter"] = math.huge yes["AimScatterMuliplyer"] = math.huge else return end task.wait(2) end) end)