local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/xHeptc/Kavo-UI-Library/main/source.lua"))() local Window = Library.CreateLib("stupid idiot cafe", "DarkTheme") -- Teleports local Tab = Window:NewTab("Teleports") local Section = Tab:NewSection("Death Ray") -- death ray Section:NewButton("run", "Teleport you to death ray", function() wait(2) local teleport_table = { location1 = Vector3.new(246, -104, -47), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- spawn local Section = Tab:NewSection("Spawn") Section:NewButton("run", "Teleport you to spawn", function() wait(2) local teleport_table = { location1 = Vector3.new(-29, 3, -19), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- stairs local Section = Tab:NewSection("Stairs") Section:NewButton("Run", "Teleport you to Stairs area", function() wait(2) local teleport_table = { location1 = Vector3.new(-369, -62, -138), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- Manager room local Section = Tab:NewSection("Manager office") Section:NewButton("Run", "Teleport you to Manager Office", function() wait(2.5) local teleport_table = { location1 = Vector3.new(-308, -62, 9), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- Weapon Store local Section = Tab:NewSection("Weapon Store") Section:NewButton("Run", "Teleport you to weapon store", function() wait(2) local teleport_table = { location1 = Vector3.new(328, -8, -2), -- your desired position } local tween_s = game:GetService('TweenService') local tweeninfo = TweenInfo.new(1,Enum.EasingStyle.Linear) local lp = game.Players.LocalPlayer function bypass_teleport(v) if lp.Character and lp.Character:FindFirstChild('HumanoidRootPart') then local cf = CFrame.new(v) local a = tween_s:Create(lp.Character.HumanoidRootPart,tweeninfo,{CFrame=cf}) a:Play() -- a.Completed:Wait() -- print('Teleporting Done!') end end bypass_teleport(teleport_table.location1) end) -- Tools local Tab = Window:NewTab("Tools") -- Auto Pick up Tools local Section = Tab:NewSection("Pick up all tools") Section:NewButton("Run", "Pick up all dropped tools", function() for i,v in pairs(game.Workspace:GetChildren()) do if v:IsA("Tool") and v:FindFirstChild("Handle") then firetouchinterest(v.Handle, game.Players.LocalPlayer.Character.HumanoidRootPart, 0) end end end) -- Auto pick up files local Section = Tab:NewSection("Auto pick up Files") Section:NewButton("Run", "Pick up all Files", function() while task.wait() do for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "classified files" and v:FindFirstChild("Handle") then firetouchinterest(v.Handle, game.Players.LocalPlayer.Character.HumanoidRootPart, 0) end end end end) -- PLAYER local Tab = Window:NewTab("Player") -- Walkspeed normal local Section = Tab:NewSection("Walkspeed normal") Section:NewButton("Run", "Set walkspeed to normal", function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 18 end) -- Walkspeed Faster local Section = Tab:NewSection("Walkspeed fast") Section:NewButton("Run", "Set walkspeed to be faster", function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = 25 end) --GAME local Tab = Window:NewTab("game") -- unlock doors local Section = Tab:NewSection("Unlock all doors") Section:NewButton("Run", "Unlock all doors", function() for i,v in pairs(game.Workspace:GetChildren()) do if v.Name == "normaldoor" then v.lockpick:FireServer() end end end)