if game.PlaceId == 7535149098 then if not game:IsLoaded() then game.Loaded:Wait() end game:GetService("ReplicatedStorage").Events.R2:FireServer() repeat task.wait() until game.Players.LocalPlayer.Character repeat task.wait() until game.Players.LocalPlayer.Character:FindFirstChild("HumanoidRootPart") --firetouchinterest(game:GetService("Workspace").Center.JupiterObby.Finish, game.Players.LocalPlayer.Character.HumanoidRootPart, 0) --firetouchinterest(game:GetService("Workspace").Center.JupiterObby.Finish, game.Players.LocalPlayer.Character.HumanoidRootPart, 1) for i, v in pairs(workspace:GetDescendants()) do if v:FindFirstChild("TouchInterest") then firetouchinterest(v, game.Players.LocalPlayer.Character.HumanoidRootPart, 0) firetouchinterest(v, game.Players.LocalPlayer.Character.HumanoidRootPart, 1) end end local PlaceID = game.PlaceId local AllIDs = {} local foundAnything = "" local actualHour = os.date("!*t").hour local Deleted = false local File = pcall(function() AllIDs = game:GetService('HttpService'):JSONDecode(readfile("NotSameServers.json")) end) if not File then table.insert(AllIDs, actualHour) writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) end function TPReturner() local Site; if foundAnything == "" then Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100')) else Site = game.HttpService:JSONDecode(game:HttpGet('https://games.roblox.com/v1/games/' .. PlaceID .. '/servers/Public?sortOrder=Asc&limit=100&cursor=' .. foundAnything)) end local ID = "" if Site.nextPageCursor and Site.nextPageCursor ~= "null" and Site.nextPageCursor ~= nil then foundAnything = Site.nextPageCursor end local num = 0; for i,v in pairs(Site.data) do local Possible = true ID = tostring(v.id) if tonumber(v.maxPlayers) > tonumber(v.playing) then for _,Existing in pairs(AllIDs) do if num ~= 0 then if ID == tostring(Existing) then Possible = false end else if tonumber(actualHour) ~= tonumber(Existing) then local delFile = pcall(function() delfile("NotSameServers.json") AllIDs = {} table.insert(AllIDs, actualHour) end) end end num = num + 1 end if Possible == true then table.insert(AllIDs, ID) wait() pcall(function() writefile("NotSameServers.json", game:GetService('HttpService'):JSONEncode(AllIDs)) wait() game:GetService("TeleportService"):TeleportToPlaceInstance(PlaceID, ID, game.Players.LocalPlayer) end) wait(4) end end end end function Teleport() while wait() do pcall(function() TPReturner() if foundAnything ~= "" then TPReturner() end end) end end -- If you'd like to use a script before server hopping (Like a Automatic Chest collector you can put the Teleport() after it collected everything. Teleport() end