-- https://t.me/svarowrost local ReplicatedStorage = game:GetService("ReplicatedStorage") local GunClient pcall(function() GunClient = require(ReplicatedStorage.Gun.Scripts.GunClient) end) local UtilsModule pcall(function() UtilsModule = require(ReplicatedStorage.Gun.Scripts.Utils) end) if GunClient then if GunClient.getBulletSpread then GunClient.getBulletSpread = function() return 0 end end if GunClient.updateSpreadMult then GunClient.updateSpreadMult = function() end end end if UtilsModule then local targetTable = UtilsModule if UtilsModule.randomUtils then targetTable = UtilsModule.randomUtils end if targetTable.applySpreadToDirection then targetTable.applySpreadToDirection = function(direction, spread) return direction end print("1") end if targetTable.applyGaussianSpreadToDirection then targetTable.applyGaussianSpreadToDirection = function(direction, spread) return direction end end end print("end")