local vim = game:service("VirtualInputManager") while true do task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() vim:SendKeyEvent(true, "G", false, game) task.wait() end