if game.PlaceId == 9772878203 or game.PlaceId == 9921522947 then --//UI Library\\-- local UI = loadstring(game:HttpGet'https://raw.githubusercontent.com/matthewsaechao/yea-yea/main/yeah%20monkey')() --//Variables\\-- getgenv().speed = nil getgenv().jump = nil getgenv().gravity = nil local db = false local previousPosition = nil local player = game.Players.LocalPlayer local head = player.Character.Head local touch = "TouchInterest" --//Title\\-- UI.Title.Text = "raise a floppa 2" -- Title --//Tabs\\-- UI.newTab("AutoFarm") -- Makes a new tab UI.newTab("Teleport") UI.newTab("LocalPlayer") UI.newTab("Misc") UI.newTab("Controls") UI.newTab("ChangeLog") UI.newTab("Credits") --//Check Boxes\\-- UI.newCheckBox(UI["AutoFarm"],'Auto Pet Floppa',function(value) -- Makes a toggle box getgenv().auto = value; while getgenv().auto and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "ProximityPrompt" and v.Parent.Parent.Name == "Floppa" then previousPosition = player.Character:FindFirstChild('HumanoidRootPart').CFrame; player.Character:FindFirstChild('HumanoidRootPart').CFrame = v.Parent.CFrame v.HoldDuration = 0 wait(0.25) fireproximityprompt(v, 0) wait(5.125) player.Character:FindFirstChild('HumanoidRootPart').CFrame = previousPosition wait(0.15) end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Click Floppa',function(value1) -- Makes a toggle box getgenv().auto1 = value1; while getgenv().auto1 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "ClickDetector" and v.Parent.Name == "Floppa" then fireclickdetector(v, 0) end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Click Baby Floppa',function(value11) -- Makes a toggle box getgenv().auto11 = value11; while getgenv().auto11 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "ClickDetector" and v.Parent.Name == "Baby Floppa" then fireclickdetector(v, 0) end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Collect Money',function(value2) -- Makes a toggle box getgenv().auto2 = value2; while getgenv().auto2 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == touch and v.Parent.Name == "Money" or v.Parent.Name == "Money Bag" then firetouchinterest(v.Parent, player.Character.Head, 0) end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Clean Poop',function(value3) -- Makes a toggle box getgenv().auto3 = value3; while getgenv().auto3 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "ProximityPrompt" and v.Parent.Name == "Poop" then previousPosition = player.Character:FindFirstChild('HumanoidRootPart').CFrame; player.Character:FindFirstChild('HumanoidRootPart').CFrame = v.Parent.PoopPart.CFrame v.HoldDuration = 0 wait(0.25) fireproximityprompt(v, 0) wait(0.25) player.Character:FindFirstChild('HumanoidRootPart').CFrame = previousPosition wait() end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Refill Bowl',function(value4) -- Makes a toggle box getgenv().auto4 = value4; while getgenv().auto4 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "Part" and v.Transparency == 1 and v.Parent.Name == "Bowl" then previousPosition = player.Character:FindFirstChild('HumanoidRootPart').CFrame; player.Character:FindFirstChild('HumanoidRootPart').CFrame = v.CFrame game:GetService("ReplicatedStorage").Events.Unlock:FireServer("Floppa Food", "the_interwebs") for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ClassName == "Tool" and v.Name == "Floppa Food" then v.Parent = game.Players.LocalPlayer.Character end end wait(0.25) fireproximityprompt(game:GetService("Workspace")["Key Parts"].Bowl.Part.ProximityPrompt, 0) wait(0.25) player.Character:FindFirstChild('HumanoidRootPart').CFrame = previousPosition wait() end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Refill Baby Bowl',function(value5) -- Makes a toggle box getgenv().auto5 = value5; while getgenv().auto5 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "Part" and v.Transparency == 1 and v.Parent.Name == "Baby Bowl" then previousPosition = player.Character:FindFirstChild('HumanoidRootPart').CFrame; player.Character:FindFirstChild('HumanoidRootPart').CFrame = v.CFrame game:GetService("ReplicatedStorage").Events.Unlock:FireServer("Floppa Food", "the_interwebs") for i,v in pairs(game.Players.LocalPlayer.Backpack:GetChildren()) do if v.ClassName == "Tool" and v.Name == "Floppa Food" then v.Parent = game.Players.LocalPlayer.Character end end wait(0.25) fireproximityprompt(game:GetService("Workspace").Unlocks["Baby Bowl"].Part.ProximityPrompt, 0) wait(0.25) player.Character:FindFirstChild('HumanoidRootPart').CFrame = previousPosition wait() end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Collect Seed',function(value6) -- Makes a toggle box getgenv().auto6 = value6; while getgenv().auto6 and wait() do pcall(function() for i,v in pairs(workspace:GetDescendants()) do if v.Name == "ProximityPrompt" and v.Parent.Name == "Seed" then previousPosition = player.Character:FindFirstChild('HumanoidRootPart').CFrame; player.Character:FindFirstChild('HumanoidRootPart').CFrame = v.Parent.CFrame wait(0.25) fireproximityprompt(v, 0) wait(0.25) player.Character:FindFirstChild('HumanoidRootPart').CFrame = previousPosition wait() end end end) end end) UI.newCheckBox(UI["AutoFarm"],'Auto Save Game',function(value10) -- Makes a toggle box getgenv().auto10 = value10; while getgenv().auto10 and wait(0.1) do pcall(function() game:GetService("ReplicatedStorage").Events.Save:FireServer() end) end end) --//Text Box\\-- UI.newTextBox(UI["LocalPlayer"],'WalkSpeed Here','EX: 100',function(value7) -- Makes a drop down ui getgenv().speed = value7 end) --//Buttons\\-- UI.newButton(UI["Teleport"],'Teleport To The House',function() player.Character:SetPrimaryPartCFrame(CFrame.new(-61.2766342, 73.4749908, -45.5349274, 1, 0, 0, 0, 1, 0, 0, 0, 1)) end) UI.newButton(UI["Teleport"],'Teleport To The Basement',function() player.Character:SetPrimaryPartCFrame(CFrame.new(-61.2766342, 55.4000092, -45.5349274, 1, 0, 0, 0, 1, 0, 0, 0, 1)) end) UI.newButton(UI["Teleport"],'Teleport To The 2nd Floor',function() player.Character:SetPrimaryPartCFrame(CFrame.new(-61.2769814, 91.4000015, -45.5656471, 0.999943316, 1.08184253e-07, 0.0106457798, -1.08477465e-07, 1, 2.69653402e-08, -0.0106457798, -2.81186399e-08, 0.999943316)) end) UI.newButton(UI["Teleport"],'Teleport Outside',function() player.Character:SetPrimaryPartCFrame(CFrame.new(-25.556757, 68.5935745, -52.7689552, 0.0135790808, 4.44510206e-08, -0.999907792, 3.90526615e-08, 1, 4.4985466e-08, 0.999907792, -3.96599233e-08, 0.0135790808)) end) UI.newButton(UI["Teleport"],'Teleport To The Town',function() player.Character:SetPrimaryPartCFrame(CFrame.new(25.0254192, 68.6998291, -107.668022, 0.758785963, -8.80618742e-08, -0.651340067, 3.57894834e-08, 1, -9.35077082e-08, 0.651340067, 4.76412154e-08, 0.758785963)) end) UI.newButton(UI["Teleport"],'Teleport To The Backrooms',function() player.Character:SetPrimaryPartCFrame(CFrame.new(-156.285934, -1216.10034, -37.3406448, -0.999998569, -1.07626576e-07, -0.0016847339, -1.07619584e-07, 1, -4.2425885e-09, 0.0016847339, -4.06127221e-09, -0.999998569)) end) UI.newButton(UI["LocalPlayer"],'Set WalkSpeed',function() game.Players.LocalPlayer.Character.Humanoid.WalkSpeed = getgenv().speed end) UI.newButton(UI["Misc"],'Anti AFK',function() loadstring(game:HttpGet'https://raw.githubusercontent.com/matthewsaechao/antiafk/main/yeah%20anti%20afk')() end) UI.newButton(UI["Misc"],'Go On PC',function() fireproximityprompt(game:GetService("Workspace")["Key Parts"].PC.ProximityPrompt, 0) end) --//Labels\\-- UI.newLabel(UI["Controls"],'Right-Ctrl | This Toggles The GUI',function() end) UI.newLabel(UI["ChangeLog"],'📓 ChangeLog 📓',function() end) UI.newLabel(UI["ChangeLog"],'V1.2.2',function() end) UI.newLabel(UI["ChangeLog"],'- Added Auto Click Baby Floppa',function() end) UI.newLabel(UI["Credits"],'Made By Psygen#4817',function() end) UI.newLabel(UI["Credits"],'This UI Library was NOT made by me!',function() end) UI.newLabel(UI["Credits"],'Credits to the original owner(s) that created this UI Library.',function() end) --//Text Box\\-- UI.newTextBox(UI["LocalPlayer"],'JumpPower Here','EX: 250',function(value8) -- Makes a drop down ui getgenv().jump = value8 end) --//Buttons\\-- UI.newButton(UI["LocalPlayer"],'Set JumpPower',function() game.Players.LocalPlayer.Character.Humanoid.JumpPower = getgenv().jump end) --//Text Box\\-- UI.newTextBox(UI["LocalPlayer"],'Gravity Here','EX: 12',function(value9) -- Makes a drop down ui getgenv().gravity = value9 end) --//Buttons\\-- UI.newButton(UI["LocalPlayer"],'Set Gravity',function() workspace.Gravity = getgenv().gravity end) else game.Players.LocalPlayer:Kick("Wrong game! The game is called raise a floppa 2") end