-- Config local spamTeleport = false -- Auto prestige (The teleportation will not stop until you exit the game). local obbysTeleport = false -- TP to different teleports local rainbowPath = false -- Get Rainboow path -- Cords local spamCoords = Vector3.new(-1130.05, 534.20, 511.38) local obbysCoords = Vector3.new(-1309.87, 533.20, 424.06) local rainbowCoords = Vector3.new(-1105.88, 536.51, 447.74) local Players = game:GetService("Players") local player = Players.LocalPlayer local hrp local function onCharacterAdded(char) hrp = char:WaitForChild("HumanoidRootPart", 5) local humanoid = char:FindFirstChild("Humanoid") if humanoid then humanoid.Died:Connect(function() if spamTeleport then player:LoadCharacter() end end) end end player.CharacterAdded:Connect(onCharacterAdded) if player.Character then onCharacterAdded(player.Character) end task.spawn(function() while true do if spamTeleport and hrp then hrp.CFrame = CFrame.new(spamCoords) end if obbysTeleport and hrp then hrp.CFrame = CFrame.new(obbysCoords) print("14 different obbys tp") obbysTeleport = false end if rainbowPath and hrp then local original = hrp.Position hrp.CFrame = CFrame.new(rainbowCoords) task.wait(0.05) hrp.CFrame = CFrame.new(original) print("Rainbow Path") rainbowPath = false end task.wait(0.01) end end)