game:GetService("RunService").Heartbeat:Connect(function() local args = { [1] = game.Players.LocalPlayer.Character.HumanoidRootPart.CFrame.Position, [2] = 4, [3] = 1, [4] = 0, [5] = 1 } game:GetService("ReplicatedStorage"):WaitForChild("PunchRemote"):FireServer(unpack(args)) end)