local osclockBefore = os.clock() local LibrarySrc = game:HttpGetAsync("https://github.com/ActualMasterOogway/Fluent-Renewed/releases/latest/download/Fluent.luau") LibrarySrc = loadstring(LibrarySrc) local Library: FluentUI Library = LibrarySrc() :: FluentUI print("took " .. os.clock() - osclockBefore .. "s to load Fluent Renewed library..") local ReplicatedStorage = game:GetService("ReplicatedStorage") :: ReplicatedStorage local LPlayer = (game:GetService("Players") :: Players).LocalPlayer local GUI = LPlayer.PlayerGui :: PlayerGui local Upgrades = LPlayer:FindFirstChild("Upgrades") :: Folder local Events = ReplicatedStorage:FindFirstChild("Events") :: Folder local Obby = workspace:FindFirstChild("Obby") :: Folder local cache = { wifiUpgrade = Upgrades:FindFirstChild("Wifi") :: NumberValue, claimEasyObby = Obby:FindFirstChild("Easy"):FindFirstChild("Claim") :: Part, makeGame = Events:FindFirstChild("Game") :: RemoteEvent, codes = Events:FindFirstChild("Codes") :: RemoteEvent, module = ReplicatedStorage:FindFirstChild("Module") :: ModuleScript, moduleSource = {} :: { [string]: any }, FriendsOnline = GUI:FindFirstChild("FriendOnline") :: ScreenGui, } local isCoresploit = false local success, _ = pcall(function() cache.moduleSource = require(cache.module) end) isCoresploit = not success if isCoresploit then Library:Notify({ Title = "dude...", Content = "Looks like you're using coresploit.\nCodes tab wont be avaliable.", SubContent = "lil bro theres other executors", Duration = 9, }) end local Window = Library:CreateWindow({ Title = "🎮make games to become rich and famous: script", SubTitle = "", TabWidth = 160, Size = UDim2.fromOffset(830, 525), Resize = true, MinSize = Vector2.new(470, 380), Acrylic = true, Theme = "Dark", MinimizeKey = Enum.KeyCode.LeftControl, }) local Tabs = { Main = Window:CreateTab({ Title = "Main", Icon = "app-window", }), Codes = Window:CreateTab({ Title = "Codes", Icon = "app-window", }), } -- main-tab do -- misc Tabs.Main:CreateButton({ Title = '🚫 Remove "FriendOnline" notify', Callback = function() if cache.FriendsOnline ~= nil then cache.FriendsOnline:Destroy() end end, }) Tabs.Main:CreateButton({ Title = "🎁 Claim easy obby reward", Callback = function() firetouchinterest(LPlayer.Character.HumanoidRootPart :: Part, cache.claimEasyObby, 0) firetouchinterest(LPlayer.Character.HumanoidRootPart :: Part, cache.claimEasyObby, 1) end, }) local section = Tabs.Main:AddSection("🚜 Farm") do local upvalue1 = false section:CreateToggle("", { Title = "🤖 Auto-release games", Description = 'Time depends on "wifi" upgrade.', Callback = function(v) upvalue1 = v end, }) task.spawn(function() while true do local waittime = 7 for i = 1, cache.wifiUpgrade.Value do waittime -= 0.2 -- every upgrade decreases by 0.2 end waittime = math.ceil(waittime) -- funny :sob: if upvalue1 then cache.makeGame:FireServer({ "Release" }) end task.wait(waittime) end end) end end -- codes-tab do local section = Tabs.Codes:AddSection("💻 Codes") do if not isCoresploit then for i, v in cache.moduleSource.Codes do section:CreateButton({ Title = "🔑 " .. i, Description = string.format("🎓 Class: %s\n⏳ Duration: %ds", v.Class, v.Time), Callback = function() cache.codes:FireServer({ "Use", i }) end, }) end else section:CreateParagraph("", { Title = "womp womp" }) end end end