--[=[ d888b db db d888888b .d888b. db db db .d8b. 88' Y8b 88 88 `88' VP `8D 88 88 88 d8' `8b 88 88 88 88 odD' 88 88 88 88ooo88 88 ooo 88 88 88 .88' 88 88 88 88~~~88 88. ~8~ 88b d88 .88. j88. 88booo. 88b d88 88 88 @uniquadev Y888P ~Y8888P' Y888888P 888888D Y88888P ~Y8888P' YP YP CONVERTER ]=] -- Instances: 9 | Scripts: 3 | Modules: 0 | Tags: 0 local G2L = {}; -- StarterGui.ScreenGui G2L["1"] = Instance.new("ScreenGui", game:GetService("Players").LocalPlayer:WaitForChild("PlayerGui")); G2L["1"]["ZIndexBehavior"] = Enum.ZIndexBehavior.Sibling; -- StarterGui.ScreenGui.ScrollingFrame G2L["2"] = Instance.new("ScrollingFrame", G2L["1"]); G2L["2"]["Active"] = true; G2L["2"]["BorderSizePixel"] = 0; G2L["2"]["BackgroundColor3"] = Color3.fromRGB(255, 255, 255); G2L["2"]["Size"] = UDim2.new(0, 252, 0, 490); G2L["2"]["ScrollBarImageColor3"] = Color3.fromRGB(0, 0, 0); G2L["2"]["Position"] = UDim2.new(0.23114, 0, 0, 0); G2L["2"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); -- StarterGui.ScreenGui.ScrollingFrame.TextButton G2L["3"] = Instance.new("TextButton", G2L["2"]); G2L["3"]["TextWrapped"] = true; G2L["3"]["BorderSizePixel"] = 0; G2L["3"]["TextSize"] = 14; G2L["3"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["3"]["TextScaled"] = true; G2L["3"]["BackgroundColor3"] = Color3.fromRGB(68, 68, 68); G2L["3"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["3"]["Size"] = UDim2.new(0, 252, 0, 60); G2L["3"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["3"]["Text"] = [[auto locker]]; -- StarterGui.ScreenGui.ScrollingFrame.TextButton.LocalScript G2L["4"] = Instance.new("LocalScript", G2L["3"]); -- StarterGui.ScreenGui.ScrollingFrame.TextButton G2L["5"] = Instance.new("TextButton", G2L["2"]); G2L["5"]["TextWrapped"] = true; G2L["5"]["BorderSizePixel"] = 0; G2L["5"]["TextSize"] = 14; G2L["5"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["5"]["TextScaled"] = true; G2L["5"]["BackgroundColor3"] = Color3.fromRGB(68, 68, 68); G2L["5"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["5"]["Size"] = UDim2.new(0, 252, 0, 60); G2L["5"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["5"]["Text"] = [[all weapons]]; -- StarterGui.ScreenGui.ScrollingFrame.TextButton.LocalScript G2L["6"] = Instance.new("LocalScript", G2L["5"]); -- StarterGui.ScreenGui.ScrollingFrame.UIListLayout G2L["7"] = Instance.new("UIListLayout", G2L["2"]); G2L["7"]["SortOrder"] = Enum.SortOrder.LayoutOrder; -- StarterGui.ScreenGui.ScrollingFrame.TextButton G2L["8"] = Instance.new("TextButton", G2L["2"]); G2L["8"]["TextWrapped"] = true; G2L["8"]["BorderSizePixel"] = 0; G2L["8"]["TextSize"] = 14; G2L["8"]["TextColor3"] = Color3.fromRGB(255, 255, 255); G2L["8"]["TextScaled"] = true; G2L["8"]["BackgroundColor3"] = Color3.fromRGB(68, 68, 68); G2L["8"]["FontFace"] = Font.new([[rbxasset://fonts/families/SourceSansPro.json]], Enum.FontWeight.Regular, Enum.FontStyle.Normal); G2L["8"]["Size"] = UDim2.new(0, 252, 0, 60); G2L["8"]["BorderColor3"] = Color3.fromRGB(0, 0, 0); G2L["8"]["Text"] = [[fists high hitbox]]; -- StarterGui.ScreenGui.ScrollingFrame.TextButton.LocalScript G2L["9"] = Instance.new("LocalScript", G2L["8"]); -- StarterGui.ScreenGui.ScrollingFrame.TextButton.LocalScript local function C_4() local script = G2L["4"]; local button = script.Parent local player = game.Players.LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local humanoidRootPart = character:WaitForChild("HumanoidRootPart") local lockersFolder = game.Workspace:WaitForChild("Item Spawns"):WaitForChild("lockers") local running = false local function freezeCharacter() for _, v in pairs(character:GetChildren()) do if v:IsA("BasePart") then v.Anchored = true end end end local function unfreezeCharacter() for _, v in pairs(character:GetChildren()) do if v:IsA("BasePart") then v.Anchored = false end end end local function fireProximityPrompt(prompt) if prompt and prompt:IsA("ProximityPrompt") then local promptService = game:GetService("ProximityPromptService") promptService.PromptButtonHoldBegan:Fire(prompt, player) promptService.PromptButtonHoldEnded:Fire(prompt, player) end end local function teleportAndTriggerLockers() running = not running if running then freezeCharacter() while running do for _, locker in pairs(lockersFolder:GetChildren()) do if not running then break end if locker:IsA("Model") then local unionOp = locker:FindFirstChildOfClass("UnionOperation") if unionOp then local prompt = unionOp:FindFirstChild("prompt") if prompt and prompt:IsA("ProximityPrompt") then humanoidRootPart.CFrame = unionOp.CFrame + Vector3.new(0, 3, 0) -- Teleport above locker prompt.HoldDuration = 0 task.wait(0.1) -- Small delay to ensure player registers as near fireProximityPrompt(prompt) task.wait(3) -- Stay at the locker end end end end task.wait(3) -- Small pause before looping again end unfreezeCharacter() end end button.MouseButton1Click:Connect(teleportAndTriggerLockers) end; task.spawn(C_4); -- StarterGui.ScreenGui.ScrollingFrame.TextButton.LocalScript local function C_6() local script = G2L["6"]; local button = script.Parent local player = game.Players.LocalPlayer local replicatedStorage = game:GetService("ReplicatedStorage") local weaponsFolder = replicatedStorage:FindFirstChild("Weapons") local function grantWeapons() if weaponsFolder then for _, tool in pairs(weaponsFolder:GetChildren()) do if tool:IsA("Tool") then local clonedTool = tool:Clone() clonedTool.Parent = player.Backpack end end end end button.MouseButton1Click:Connect(grantWeapons) end; task.spawn(C_6); -- StarterGui.ScreenGui.ScrollingFrame.TextButton.LocalScript local function C_9() local script = G2L["9"]; local starterPack = game:GetService("StarterPack") local fistsTool = starterPack:FindFirstChild("Fists") if fistsTool then local hitbox = fistsTool:FindFirstChild("Hitbox") if hitbox and hitbox:IsA("BasePart") then hitbox.Size = Vector3.new(50, 50, 50) -- Makes the hitbox extremely big end end end; task.spawn(C_9); return G2L["1"], require;