_G.continue = true while _G.continue == true do local args = { [1] = "Pop It Rainbow!"-- can change to any 1m+ value item rainbow } game:GetService("ReplicatedStorage").RemoteEvents.Sell:FireServer(unpack(args)) local args = { [1] = "Pop It Rainbow!"-- can change to any 1m+ value item rainbow } game:GetService("ReplicatedStorage").RemoteEvents.BuyItemCash:FireServer(unpack(args)) wait(0.5) end