while wait(5) do for i, stuff in pairs(game:GetService("Workspace").Vehicles:GetDescendants()) do if stuff.Name == 'Ammunition1' or stuff.Name == 'Ammunition2' or stuff.Name == 'Ammunition3' or stuff.Name == 'Ammunition4' or stuff.Name == 'Ammunition5' then stuff. Size = Vector3.new(5, 5, 5) stuff. Transparency = 0.9 stuff.CanCollide = false end end end