local workspace = game:GetService("Workspace") local players = game:GetService("Players") local userService = game:GetService("UserService") local localPlayer = players.LocalPlayer local userInfo = userService:GetUserInfosByUserIdsAsync({localPlayer.UserId}) local displayName = userInfo[1].DisplayName local boxDropoff = workspace.BoxDropoffs.Dropoff1 local dropoffPart = boxDropoff.PayPart local tycoons = workspace.Tycoons local localTycoon = nil for _, i in pairs(tycoons:GetChildren()) do local owner = i.TycoonClaimer.ClaimTycoonPart.SurfaceGui.TextLabel.Text if owner == displayName then localTycoon = i break end end local boxes = localTycoon.Boxes.FullBoxes boxes.ChildAdded:Connect(function() task.wait(2.5) for _, i in pairs(boxes:GetChildren()) do local boxModel = i.BoxModel local ownershipPart = nil for _, i in pairs(boxModel:GetChildren()) do if not i:IsA("BasePart") then continue end if isnetworkowner(i) then ownershipPart = i break end end ownershipPart.CFrame = dropoffPart.CFrame end end) print("Script loaded")