_G.PlayerKillAll = not _G.PlayerKillAll while _G.PlayerKillAll and task.wait(.1) do for _,Knife in game.Players.LocalPlayer.Character.Weapon:GetChildren() do if not Knife:IsA("Model") then continue end for i,v in game.Players:GetChildren() do if v.Name == game.Players.LocalPlayer.Name then continue end if not v.Character then continue end if not v.Character:FindFirstChild("HumanoidRootPart") then continue end firetouchinterest(v.Character.HumanoidRootPart, Knife.PrimaryPart, 0) firetouchinterest(v.Character.HumanoidRootPart, Knife.PrimaryPart, 1) end end end