-- in Enter Amount set 1, drop 1-5 balls nd go to convert 1 quintillion for 1 chip local workspaceMultipliers = game.Workspace.Multipliers local newValue = 1e18 -- 1 quintillion for _, part in pairs(workspaceMultipliers:GetChildren()) do local valueObject = part:FindFirstChildOfClass("NumberValue") if valueObject and valueObject.Name == "Value" then valueObject.Value = newValue end end