local It_is_not_hack_alanzoka = Instance.new("ScreenGui") local principal_frame = Instance.new("Frame") local UICorner = Instance.new("UICorner") local title = Instance.new("TextLabel") local minigun_button = Instance.new("TextButton") local UICorner_2 = Instance.new("UICorner") local reload_time = Instance.new("TextButton") local UICorner_3 = Instance.new("UICorner") local spread_button = Instance.new("TextButton") local UICorner_4 = Instance.new("UICorner") local help_button = Instance.new("ImageButton") local damage_button = Instance.new("TextButton") local UICorner_5 = Instance.new("UICorner") local shaking_button = Instance.new("TextButton") local UICorner_6 = Instance.new("UICorner") local firerate_button = Instance.new("TextButton") local UICorner_7 = Instance.new("UICorner") local auto_fire_button = Instance.new("TextButton") local UICorner_8 = Instance.new("UICorner") local infinite_ammo_button = Instance.new("TextButton") local UICorner_9 = Instance.new("UICorner") local help_frame = Instance.new("Frame") local help_text = Instance.new("TextLabel") local UICorner_10 = Instance.new("UICorner") local shotgun_button = Instance.new("TextButton") local UICorner_11 = Instance.new("UICorner") local player_frame = Instance.new("Frame") local UICorner_12 = Instance.new("UICorner") local title_player = Instance.new("TextLabel") local cure_button = Instance.new("TextButton") local UICorner_13 = Instance.new("UICorner") local virus_button = Instance.new("TextButton") local UICorner_14 = Instance.new("UICorner") local weaponzone_button = Instance.new("TextButton") local UICorner_15 = Instance.new("UICorner") local humandooronly_button = Instance.new("TextButton") local UICorner_16 = Instance.new("UICorner") It_is_not_hack_alanzoka.Name = "It_is_not_hack_alanzoka" It_is_not_hack_alanzoka.Parent = game.CoreGui principal_frame.Name = "principal_frame" principal_frame.Parent = It_is_not_hack_alanzoka principal_frame.BackgroundColor3 = Color3.fromRGB(39, 39, 39) principal_frame.BorderSizePixel = 0 principal_frame.Position = UDim2.new(0.188564509, 0, 0.280095428, 0) principal_frame.Size = UDim2.new(0, 157, 0, 402) UICorner.CornerRadius = UDim.new(0, 4) UICorner.Parent = principal_frame title.Name = "title" title.Parent = principal_frame title.BackgroundColor3 = Color3.fromRGB(255, 255, 255) title.BackgroundTransparency = 1.000 title.BorderSizePixel = 0 title.Position = UDim2.new(0.198566988, 0, -0.00248756213, 0) title.Size = UDim2.new(0, 92, 0, 40) title.Font = Enum.Font.GothamMedium title.Text = "Pistol" title.TextColor3 = Color3.fromRGB(255, 255, 255) title.TextScaled = true title.TextSize = 14.000 title.TextStrokeTransparency = 0.000 title.TextWrapped = true minigun_button.Name = "minigun_button" minigun_button.Parent = principal_frame minigun_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) minigun_button.BorderSizePixel = 0 minigun_button.Position = UDim2.new(0.116483845, 0, 0.0986381993, 0) minigun_button.Size = UDim2.new(0, 121, 0, 30) minigun_button.Font = Enum.Font.GothamMedium minigun_button.Text = "Minigun" minigun_button.TextColor3 = Color3.fromRGB(255, 255, 255) minigun_button.TextScaled = true minigun_button.TextSize = 14.000 minigun_button.TextWrapped = true UICorner_2.CornerRadius = UDim.new(0, 4) UICorner_2.Parent = minigun_button reload_time.Name = "reload_time" reload_time.Parent = principal_frame reload_time.BackgroundColor3 = Color3.fromRGB(30, 30, 30) reload_time.BorderSizePixel = 0 reload_time.Position = UDim2.new(0.116483845, 0, 0.294267029, 0) reload_time.Size = UDim2.new(0, 121, 0, 30) reload_time.Font = Enum.Font.GothamMedium reload_time.Text = "Reload Time" reload_time.TextColor3 = Color3.fromRGB(255, 255, 255) reload_time.TextScaled = true reload_time.TextSize = 14.000 reload_time.TextWrapped = true UICorner_3.CornerRadius = UDim.new(0, 4) UICorner_3.Parent = reload_time spread_button.Name = "spread_button" spread_button.Parent = principal_frame spread_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) spread_button.BorderSizePixel = 0 spread_button.Position = UDim2.new(0.116124824, 0, 0.195414066, 0) spread_button.Size = UDim2.new(0, 121, 0, 30) spread_button.Font = Enum.Font.GothamMedium spread_button.Text = "Spread" spread_button.TextColor3 = Color3.fromRGB(255, 255, 255) spread_button.TextScaled = true spread_button.TextSize = 14.000 spread_button.TextWrapped = true UICorner_4.CornerRadius = UDim.new(0, 4) UICorner_4.Parent = spread_button help_button.Name = "help_button" help_button.Parent = principal_frame help_button.BackgroundTransparency = 1.000 help_button.Position = UDim2.new(0.805930078, 0, 0.0179908648, 0) help_button.Size = UDim2.new(0, 25, 0, 25) help_button.Image = "rbxassetid://3926305904" help_button.ImageRectOffset = Vector2.new(924, 164) help_button.ImageRectSize = Vector2.new(36, 36) damage_button.Name = "damage_button" damage_button.Parent = principal_frame damage_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) damage_button.BorderSizePixel = 0 damage_button.Position = UDim2.new(0.109071188, 0, 0.395543486, 0) damage_button.Size = UDim2.new(0, 121, 0, 30) damage_button.Font = Enum.Font.GothamMedium damage_button.Text = "Damage" damage_button.TextColor3 = Color3.fromRGB(255, 255, 255) damage_button.TextScaled = true damage_button.TextSize = 14.000 damage_button.TextWrapped = true UICorner_5.CornerRadius = UDim.new(0, 4) UICorner_5.Parent = damage_button shaking_button.Name = "shaking_button" shaking_button.Parent = principal_frame shaking_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) shaking_button.BorderSizePixel = 0 shaking_button.Position = UDim2.new(0.115565792, 0, 0.585347652, 0) shaking_button.Size = UDim2.new(0, 121, 0, 30) shaking_button.Font = Enum.Font.GothamMedium shaking_button.Text = "No Camera Shaking" shaking_button.TextColor3 = Color3.fromRGB(255, 255, 255) shaking_button.TextScaled = true shaking_button.TextSize = 14.000 shaking_button.TextWrapped = true UICorner_6.CornerRadius = UDim.new(0, 4) UICorner_6.Parent = shaking_button firerate_button.Name = "firerate_button" firerate_button.Parent = principal_frame firerate_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) firerate_button.BorderSizePixel = 0 firerate_button.Position = UDim2.new(0.115565792, 0, 0.488886744, 0) firerate_button.Size = UDim2.new(0, 121, 0, 30) firerate_button.Font = Enum.Font.GothamMedium firerate_button.Text = "FireRate" firerate_button.TextColor3 = Color3.fromRGB(255, 255, 255) firerate_button.TextScaled = true firerate_button.TextSize = 14.000 firerate_button.TextWrapped = true UICorner_7.CornerRadius = UDim.new(0, 4) UICorner_7.Parent = firerate_button auto_fire_button.Name = "auto_fire_button" auto_fire_button.Parent = principal_frame auto_fire_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) auto_fire_button.BorderSizePixel = 0 auto_fire_button.Position = UDim2.new(0.115565792, 0, 0.791790724, 0) auto_fire_button.Size = UDim2.new(0, 121, 0, 30) auto_fire_button.Font = Enum.Font.GothamMedium auto_fire_button.Text = "Auto Fire" auto_fire_button.TextColor3 = Color3.fromRGB(255, 255, 255) auto_fire_button.TextScaled = true auto_fire_button.TextSize = 14.000 auto_fire_button.TextWrapped = true UICorner_8.CornerRadius = UDim.new(0, 4) UICorner_8.Parent = auto_fire_button infinite_ammo_button.Name = "infinite_ammo_button" infinite_ammo_button.Parent = principal_frame infinite_ammo_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) infinite_ammo_button.BorderSizePixel = 0 infinite_ammo_button.Position = UDim2.new(0.115565792, 0, 0.693754137, 0) infinite_ammo_button.Size = UDim2.new(0, 121, 0, 30) infinite_ammo_button.Font = Enum.Font.GothamMedium infinite_ammo_button.Text = "Infinite Ammo" infinite_ammo_button.TextColor3 = Color3.fromRGB(255, 255, 255) infinite_ammo_button.TextScaled = true infinite_ammo_button.TextSize = 14.000 infinite_ammo_button.TextWrapped = true UICorner_9.CornerRadius = UDim.new(0, 4) UICorner_9.Parent = infinite_ammo_button help_frame.Name = "help_frame" help_frame.Parent = principal_frame help_frame.BackgroundColor3 = Color3.fromRGB(39, 39, 39) help_frame.BorderSizePixel = 0 help_frame.Position = UDim2.new(1.11813664, 0, -0.00228662416, 0) help_frame.Size = UDim2.new(0, 414, 0, 27) help_frame.Visible = false help_text.Name = "help_text" help_text.Parent = help_frame help_text.BackgroundColor3 = Color3.fromRGB(255, 255, 255) help_text.BackgroundTransparency = 1.000 help_text.Size = UDim2.new(0, 414, 0, 27) help_text.Font = Enum.Font.GothamMedium help_text.Text = "Unequip the weapon first before clicking on any button" help_text.TextColor3 = Color3.fromRGB(255, 255, 255) help_text.TextScaled = true help_text.TextSize = 14.000 help_text.TextWrapped = true UICorner_10.CornerRadius = UDim.new(0, 4) UICorner_10.Parent = help_frame shotgun_button.Name = "shotgun_button" shotgun_button.Parent = principal_frame shotgun_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) shotgun_button.BorderSizePixel = 0 shotgun_button.Position = UDim2.new(0.115565792, 0, 0.890272021, 0) shotgun_button.Size = UDim2.new(0, 121, 0, 30) shotgun_button.Font = Enum.Font.GothamMedium shotgun_button.Text = "Shotgun" shotgun_button.TextColor3 = Color3.fromRGB(255, 255, 255) shotgun_button.TextScaled = true shotgun_button.TextSize = 14.000 shotgun_button.TextWrapped = true UICorner_11.CornerRadius = UDim.new(0, 4) UICorner_11.Parent = shotgun_button player_frame.Name = "player_frame" player_frame.Parent = It_is_not_hack_alanzoka player_frame.BackgroundColor3 = Color3.fromRGB(39, 39, 39) player_frame.BorderSizePixel = 0 player_frame.Position = UDim2.new(0.298661828, 0, 0.492252707, 0) player_frame.Size = UDim2.new(0, 153, 0, 190) UICorner_12.CornerRadius = UDim.new(0, 4) UICorner_12.Parent = player_frame title_player.Name = "title_player" title_player.Parent = player_frame title_player.BackgroundColor3 = Color3.fromRGB(255, 255, 255) title_player.BackgroundTransparency = 1.000 title_player.BorderSizePixel = 0 title_player.Position = UDim2.new(0.198566988, 0, 0, 0) title_player.Size = UDim2.new(0, 92, 0, 40) title_player.Font = Enum.Font.GothamMedium title_player.Text = "Player" title_player.TextColor3 = Color3.fromRGB(255, 255, 255) title_player.TextScaled = true title_player.TextSize = 14.000 title_player.TextStrokeTransparency = 0.000 title_player.TextWrapped = true cure_button.Name = "cure_button" cure_button.Parent = player_frame cure_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) cure_button.BorderSizePixel = 0 cure_button.Position = UDim2.new(0.134215593, 0, 0.414809108, 0) cure_button.Size = UDim2.new(0, 111, 0, 30) cure_button.Font = Enum.Font.GothamMedium cure_button.Text = "Get Cure" cure_button.TextColor3 = Color3.fromRGB(255, 255, 255) cure_button.TextScaled = true cure_button.TextSize = 14.000 cure_button.TextWrapped = true UICorner_13.CornerRadius = UDim.new(0, 4) UICorner_13.Parent = cure_button virus_button.Name = "virus_button" virus_button.Parent = player_frame virus_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) virus_button.BorderSizePixel = 0 virus_button.Position = UDim2.new(0.134215593, 0, 0.20691438, 0) virus_button.Size = UDim2.new(0, 111, 0, 30) virus_button.Font = Enum.Font.GothamMedium virus_button.Text = "Get Virus" virus_button.TextColor3 = Color3.fromRGB(255, 255, 255) virus_button.TextScaled = true virus_button.TextSize = 14.000 virus_button.TextWrapped = true UICorner_14.CornerRadius = UDim.new(0, 4) UICorner_14.Parent = virus_button weaponzone_button.Name = "weaponzone_button" weaponzone_button.Parent = player_frame weaponzone_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) weaponzone_button.BorderSizePixel = 0 weaponzone_button.Position = UDim2.new(0.134215593, 0, 0.797602654, 0) weaponzone_button.Size = UDim2.new(0, 111, 0, 30) weaponzone_button.Font = Enum.Font.GothamMedium weaponzone_button.Text = "Delete Anti Pistol Zone" weaponzone_button.TextColor3 = Color3.fromRGB(255, 255, 255) weaponzone_button.TextScaled = true weaponzone_button.TextSize = 14.000 weaponzone_button.TextWrapped = true UICorner_15.CornerRadius = UDim.new(0, 4) UICorner_15.Parent = weaponzone_button humandooronly_button.Name = "humandooronly_button" humandooronly_button.Parent = player_frame humandooronly_button.BackgroundColor3 = Color3.fromRGB(30, 30, 30) humandooronly_button.BorderSizePixel = 0 humandooronly_button.Position = UDim2.new(0.134215593, 0, 0.609748423, 0) humandooronly_button.Size = UDim2.new(0, 111, 0, 30) humandooronly_button.Font = Enum.Font.GothamMedium humandooronly_button.Text = "Delete Human Only Door" humandooronly_button.TextColor3 = Color3.fromRGB(255, 255, 255) humandooronly_button.TextScaled = true humandooronly_button.TextSize = 14.000 humandooronly_button.TextWrapped = true UICorner_16.CornerRadius = UDim.new(0, 4) UICorner_16.Parent = humandooronly_button -- Scripts: local function LEDUCDG_fake_script() -- principal_frame.Draggable local script = Instance.new('LocalScript', principal_frame) print("Executed...") local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(LEDUCDG_fake_script)() local function IMUYVWX_fake_script() -- minigun_button.migun_script local script = Instance.new('LocalScript', minigun_button) function minigun_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = true local elementIndex = "MinigunEnabled" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.minigun_button.MouseButton1Click:Connect(minigun_function) end coroutine.wrap(IMUYVWX_fake_script)() local function WUKV_fake_script() -- reload_time.reload_script local script = Instance.new('LocalScript', reload_time) function reload_time_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 7 local closureConstants = { [1] = "Health", [2] = "ChargedShotEnabled", [3] = "ChargeSound", [4] = "FindFirstChild", [5] = "Play", [6] = "wait" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = 0 local elementIndex = "ReloadTime" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 7 local closureConstants = { [1] = "Health", [2] = "ChargedShotEnabled", [3] = "ChargeSound", [4] = "FindFirstChild", [5] = "Play", [6] = "wait" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = math.huge local elementIndex = "ReloadAnimationSpeed" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.reload_time.MouseButton1Click:Connect(reload_time_function) end coroutine.wrap(WUKV_fake_script)() local function QQTH_fake_script() -- spread_button.LocalScript local script = Instance.new('LocalScript', spread_button) function spread_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 3 local closureConstants = { [1] = "CanSnipe", [2] = "PlayerGui", [3] = "ContextButtonFrame", [4] = "ReloadButton", [5] = "Visible", [6] = "UpdateGUI" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = 0 local elementIndex = "Spread" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.spread_button.MouseButton1Click:Connect(spread_function) end coroutine.wrap(QQTH_fake_script)() local function JABBU_fake_script() -- help_button.help_script local script = Instance.new('LocalScript', help_button) function help() game.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_frame.Visible = not game.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_frame.Visible end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.help_button.MouseButton1Click:Connect(help) end coroutine.wrap(JABBU_fake_script)() local function ZGZE_fake_script() -- damage_button.LocalScript local script = Instance.new('LocalScript', damage_button) function damage_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = math.huge local elementIndex = "BaseDamage" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = math.huge local elementIndex = "HeadshotDamageMultiplier" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.damage_button.MouseButton1Click:Connect(damage_function) end coroutine.wrap(ZGZE_fake_script)() local function HPZUECW_fake_script() -- shaking_button.shaking_Script local script = Instance.new('LocalScript', shaking_button) function shaking_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = false local elementIndex = "CameraShakingEnabled" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.shaking_button.MouseButton1Click:Connect(shaking_function) end coroutine.wrap(HPZUECW_fake_script)() local function XYZWPAW_fake_script() -- firerate_button.firerate_script local script = Instance.new('LocalScript', firerate_button) function firerate() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = 0 local elementIndex = "FireRate" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.firerate_button.MouseButton1Click:Connect(firerate) end coroutine.wrap(XYZWPAW_fake_script)() local function NSOLM_fake_script() -- auto_fire_button.autofire_script local script = Instance.new('LocalScript', auto_fire_button) function autofire_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = true local elementIndex = "Auto" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.auto_fire_button.MouseButton1Click:Connect(autofire_function) end coroutine.wrap(NSOLM_fake_script)() local function LMTYJMP_fake_script() -- infinite_ammo_button.LocalScript local script = Instance.new('LocalScript', infinite_ammo_button) function inf_ammo() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = 9e9 local elementIndex = "AmmoPerClip" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.infinite_ammo_button.MouseButton1Click:Connect(inf_ammo) end coroutine.wrap(LMTYJMP_fake_script)() local function MTIPFG_fake_script() -- shotgun_button.shotgun_script local script = Instance.new('LocalScript', shotgun_button) function shotgun_function() local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local scriptPath = game:GetService("Players").LocalPlayer.Backpack.Pistol.GunScript_Local local closureName = "Unnamed function" local upvalueIndex = 6 local closureConstants = { [1] = "script", [3] = "Parent", [4] = "Stop", [5] = "workspace", [6] = workspace, [7] = "CurrentCamera" } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = true local elementIndex = "ShotgunEnabled" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value end game.CoreGui.It_is_not_hack_alanzoka.principal_frame.shotgun_button.MouseButton1Click:Connect(shotgun_function) end coroutine.wrap(MTIPFG_fake_script)() local function DPUSJY_fake_script() -- player_frame.Draggable local script = Instance.new('LocalScript', player_frame) local UserInputService = game:GetService("UserInputService") local gui = script.Parent local dragging local dragInput local dragStart local startPos local function update(input) local delta = input.Position - dragStart gui.Position = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) end gui.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = gui.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) gui.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) end coroutine.wrap(DPUSJY_fake_script)() local function OMSSFO_fake_script() -- cure_button.cure_script local script = Instance.new('LocalScript', cure_button) function cureaiquedeliciauau() game:GetService("ReplicatedStorage").Events.GiveCure:FireServer() end game.CoreGui.It_is_not_hack_alanzoka.player_frame.cure_button.MouseButton1Click:Connect(cureaiquedeliciauau) end coroutine.wrap(OMSSFO_fake_script)() local function GAJBHBQ_fake_script() -- virus_button.LocalScript local script = Instance.new('LocalScript', virus_button) function viruscovidhahahzombiegay() game:GetService("ReplicatedStorage").Events.GiveVirus:FireServer() end game.CoreGui.It_is_not_hack_alanzoka.player_frame.virus_button.MouseButton1Click:Connect(viruscovidhahahzombiegay) end coroutine.wrap(GAJBHBQ_fake_script)() local function DVTBKIP_fake_script() -- weaponzone_button.LocalScript local script = Instance.new('LocalScript', weaponzone_button) function no_gun() game:GetService("Workspace").AntiWeaponZone:Destroy() end game.CoreGui.It_is_not_hack_alanzoka.player_frame.weaponzone_button.MouseButton1Click:Connect(no_gun) end coroutine.wrap(DVTBKIP_fake_script)() local function LVGA_fake_script() -- humandooronly_button.LocalScript local script = Instance.new('LocalScript', humandooronly_button) function humanflaviouaueusoumuitofodamagnattamenueumamerdachupaflamengo() game:GetService("Workspace").HumanOnlyDoor:Destroy() end game.CoreGui.It_is_not_hack_alanzoka.player_frame.humandooronly_button.MouseButton1Click:Connect(humanflaviouaueusoumuitofodamagnattamenueumamerdachupaflamengo) end coroutine.wrap(LVGA_fake_script)()