-- KingCip V1 -- (PC + Mobile fully supported). local Players = game:GetService("Players") local UserInputService = game:GetService("UserInputService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Workspace = game:GetService("Workspace") local RunService = game:GetService("RunService") local TeamsService = game:GetService("Teams") local player = Players.LocalPlayer local playerGui = player:WaitForChild("PlayerGui") local REMOTES = ReplicatedStorage:WaitForChild("REMOTES") local REMOTE_ARSENAL = REMOTES:WaitForChild("REMOTE_ARSENAL") local GrabRemote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("GrabRemote") local REMOTE_ZOMBIE_SELECTION = REMOTES:WaitForChild("REMOTE_ZOMBIE_SELECTION") local PropsFolder = Workspace:WaitForChild("Props") local PropsModelFolder = PropsFolder:WaitForChild("Model") local MODULES = ReplicatedStorage:WaitForChild("MODULES") local MODULE_SHOP = MODULES:WaitForChild("MODULE_SHOP") local ITEM_TYPES = MODULE_SHOP:WaitForChild("ITEM_TYPES") local FRAME_WEAPON_ITEM = ITEM_TYPES:WaitForChild("FRAME_WEAPON_ITEM") local WeaponsFolder = ReplicatedStorage:WaitForChild("Weapons") local AmmoTypeFolder = ReplicatedStorage:WaitForChild("AmmoType") local ZombiesFolder = ReplicatedStorage:WaitForChild("Zombies") local BossesFolder = ReplicatedStorage:WaitForChild("Bosses") local ScreenGui = Instance.new("ScreenGui") ScreenGui.Name = "KingCip V1" ScreenGui.ResetOnSpawn = false ScreenGui.Enabled = true ScreenGui.Parent = playerGui local MainFrame = Instance.new("Frame") MainFrame.Size = UDim2.new(0, 540, 0, 400) MainFrame.Position = UDim2.new(0.5, -270, 0.5, -200) MainFrame.BackgroundColor3 = Color3.fromRGB(18, 18, 32) MainFrame.BorderSizePixel = 0 MainFrame.Active = true MainFrame.Draggable = true MainFrame.Visible = true MainFrame.Parent = ScreenGui local MainGradient = Instance.new("UIGradient") MainGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(40, 20, 70)), ColorSequenceKeypoint.new(1, Color3.fromRGB(10, 50, 90))} MainGradient.Rotation = 135 MainGradient.Parent = MainFrame local UICornerMain = Instance.new("UICorner") UICornerMain.CornerRadius = UDim.new(0, 12) UICornerMain.Parent = MainFrame local TitleBar = Instance.new("Frame") TitleBar.Size = UDim2.new(1, 0, 0, 38) TitleBar.BackgroundColor3 = Color3.fromRGB(25, 25, 45) TitleBar.BorderSizePixel = 0 TitleBar.Parent = MainFrame local TitleGradient = Instance.new("UIGradient") TitleGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(120, 60, 255)), ColorSequenceKeypoint.new(1, Color3.fromRGB(0, 220, 255))} TitleGradient.Parent = TitleBar local Title = Instance.new("TextLabel") Title.Size = UDim2.new(1, -50, 1, 0) Title.Position = UDim2.new(0, 16, 0, 0) Title.BackgroundTransparency = 1 Title.Text = "KingCip V1" Title.TextColor3 = Color3.fromRGB(220, 255, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 21 Title.TextXAlignment = Enum.TextXAlignment.Left Title.Parent = TitleBar local TitleStroke = Instance.new("UIStroke") TitleStroke.Thickness = 1.5 TitleStroke.Color = Color3.fromRGB(0, 255, 200) TitleStroke.Parent = Title local CloseBtn = Instance.new("TextButton") CloseBtn.Size = UDim2.new(0, 34, 0, 34) CloseBtn.Position = UDim2.new(1, -38, 0, 2) CloseBtn.BackgroundColor3 = Color3.fromRGB(220, 60, 60) CloseBtn.Text = "X" CloseBtn.TextColor3 = Color3.new(1,1,1) CloseBtn.Font = Enum.Font.GothamBold CloseBtn.TextSize = 22 CloseBtn.Parent = TitleBar Instance.new("UICorner", CloseBtn).CornerRadius = UDim.new(0,8) local CloseStroke = Instance.new("UIStroke") CloseStroke.Thickness = 2 CloseStroke.Color = Color3.fromRGB(255, 100, 100) CloseStroke.Parent = CloseBtn local TabBar = Instance.new("Frame") TabBar.Size = UDim2.new(1, 0, 0, 42) TabBar.Position = UDim2.new(0, 0, 0, 38) TabBar.BackgroundColor3 = Color3.fromRGB(22, 22, 38) TabBar.BorderSizePixel = 0 TabBar.Parent = MainFrame local TabGradient = Instance.new("UIGradient") TabGradient.Color = ColorSequence.new{ColorSequenceKeypoint.new(0, Color3.fromRGB(50, 30, 90)), ColorSequenceKeypoint.new(1, Color3.fromRGB(20, 60, 120))} TabGradient.Parent = TabBar local tabNames = {"Instant Buy", "Props", "List & Buy", "Ammo", "SpZo", "SpBosses", "Misc", "OP!!"} local tabs = {} local tabWidth = 1 / #tabNames for i, name in ipairs(tabNames) do local tab = Instance.new("TextButton") tab.Size = UDim2.new(tabWidth, -4, 1, -4) tab.Position = UDim2.new((i-1) * tabWidth, 2, 0, 2) tab.BackgroundColor3 = (i == 1) and Color3.fromRGB(70,55,120) or Color3.fromRGB(35,35,65) tab.Text = name tab.TextColor3 = (i == 1) and Color3.new(1,1,1) or Color3.fromRGB(180,220,255) tab.Font = Enum.Font.GothamSemibold tab.TextSize = 14 tab.TextScaled = true tab.Parent = TabBar Instance.new("UICorner", tab).CornerRadius = UDim.new(0,8) local tabStroke = Instance.new("UIStroke") tabStroke.Thickness = 1.2 tabStroke.Color = Color3.fromRGB(100, 200, 255) tabStroke.Parent = tab table.insert(tabs, tab) end local Content = Instance.new("Frame") Content.Size = UDim2.new(1, 0, 1, -80) Content.Position = UDim2.new(0, 0, 0, 80) Content.BackgroundTransparency = 1 Content.Parent = MainFrame local pages = {} local scrollFrames = {} for i = 1, #tabNames do local page = Instance.new("Frame") page.Size = UDim2.new(1,0,1,0) page.BackgroundTransparency = 1 page.Visible = (i == 1) page.Parent = Content table.insert(pages, page) local scroll = Instance.new("ScrollingFrame") scroll.Size = UDim2.new(1, -16, 1, -16) scroll.Position = UDim2.new(0, 8, 0, 8) scroll.BackgroundTransparency = 1 scroll.ScrollBarThickness = 5 scroll.ScrollingDirection = Enum.ScrollingDirection.Y scroll.CanvasSize = UDim2.new(0,0,0,0) scroll.Parent = page table.insert(scrollFrames, scroll) local layout = Instance.new("UIListLayout") layout.Padding = UDim.new(0,8) layout.SortOrder = Enum.SortOrder.LayoutOrder layout.Parent = scroll end local InstantPage = pages[1] local PropsPage = pages[2] local ListPage = pages[3] local AmmoPage = pages[4] local SpZoPage = pages[5] local SpBossesPage = pages[6] local MiscPage = pages[7] local OPPage = pages[8] local ListScroll = scrollFrames[3] local AmmoScroll = scrollFrames[4] local SpZoScroll = scrollFrames[5] local SpBossesScroll = scrollFrames[6] local MiscScroll = scrollFrames[7] local OPScroll = scrollFrames[8] -- Instant Buy FULL ORIGINAL RESTORED local ItemInput = Instance.new("TextBox") ItemInput.Size = UDim2.new(0.9,0,0,40) ItemInput.Position = UDim2.new(0.05,0,0.1,0) ItemInput.BackgroundColor3 = Color3.fromRGB(45,45,58) ItemInput.PlaceholderText = "Enter weapon/tool name" ItemInput.TextColor3 = Color3.new(1,1,1) ItemInput.Font = Enum.Font.Gotham ItemInput.TextSize = 16 ItemInput.Parent = InstantPage Instance.new("UICorner", ItemInput).CornerRadius = UDim.new(0,8) local BuyBtn = Instance.new("TextButton") BuyBtn.Size = UDim2.new(0.9,0,0,50) BuyBtn.Position = UDim2.new(0.05,0,0.3,0) BuyBtn.BackgroundColor3 = Color3.fromRGB(50,180,90) BuyBtn.Text = "BUY FOR ≈0 CASH" BuyBtn.TextColor3 = Color3.new(1,1,1) BuyBtn.Font = Enum.Font.GothamBold BuyBtn.TextSize = 18 BuyBtn.Parent = InstantPage Instance.new("UICorner", BuyBtn).CornerRadius = UDim.new(0,10) local function attemptInstantBuy() local name = ItemInput.Text if name == "" then return end local tool = WeaponsFolder:FindFirstChild(name) if not tool then return end pcall(function() local payload = {TYPE = FRAME_WEAPON_ITEM, AMMO = 999, COST = 100000e-123, AMMO_TYPE = {TYPE = FRAME_WEAPON_ITEM, AMMO = "Default", COST = 0, WORTH = false, IMAGE_ID = "rbxassetid://14793880027", FORCE_PURCHASE = true, IMAGE_COLOR = Color3.new(1,1,1), ORDER = 10, WORTH_COST = 15, AMOUNT = 999}, WORTH = false, IMAGE_ID = "rbxassetid://14673183012", FORCE_PURCHASE = true, IMAGE_COLOR = Color3.new(1,1,1), ORDER = 2, WORTH_COST = 35, TOOL = tool, STAT = {}} REMOTE_ARSENAL:FireServer(payload) end) end BuyBtn.MouseButton1Click:Connect(attemptInstantBuy) ItemInput.FocusLost:Connect(function(enterPressed) if enterPressed then attemptInstantBuy() end end) -- Props tab FULL ORIGINAL RESTORED local PropsSearchBox = Instance.new("TextBox") PropsSearchBox.Size = UDim2.new(0.9,0,0,35) PropsSearchBox.Position = UDim2.new(0.05,0,0.05,0) PropsSearchBox.BackgroundColor3 = Color3.fromRGB(45,45,58) PropsSearchBox.PlaceholderText = "Search props..." PropsSearchBox.TextColor3 = Color3.new(1,1,1) PropsSearchBox.Font = Enum.Font.Gotham PropsSearchBox.TextSize = 16 PropsSearchBox.ClearTextOnFocus = false PropsSearchBox.Parent = PropsPage Instance.new("UICorner", PropsSearchBox).CornerRadius = UDim.new(0,8) local RefreshPropsBtn = Instance.new("TextButton") RefreshPropsBtn.Size = UDim2.new(0.9,0,0,40) RefreshPropsBtn.Position = UDim2.new(0.05,0,0.12,0) RefreshPropsBtn.BackgroundColor3 = Color3.fromRGB(70,70,100) RefreshPropsBtn.Text = "Refresh Prop List" RefreshPropsBtn.TextColor3 = Color3.new(1,1,1) RefreshPropsBtn.Font = Enum.Font.GothamSemibold RefreshPropsBtn.TextSize = 16 RefreshPropsBtn.Parent = PropsPage Instance.new("UICorner", RefreshPropsBtn).CornerRadius = UDim.new(0,8) local PropsList = Instance.new("ScrollingFrame") PropsList.Size = UDim2.new(0.9,0,0.65,0) PropsList.Position = UDim2.new(0.05,0,0.20,0) PropsList.BackgroundTransparency = 1 PropsList.ScrollBarThickness = 5 PropsList.ScrollingDirection = Enum.ScrollingDirection.Y PropsList.CanvasSize = UDim2.new(0,0,0,0) PropsList.Parent = PropsPage local PropsLayout = Instance.new("UIListLayout") PropsLayout.Padding = UDim.new(0,8) PropsLayout.SortOrder = Enum.SortOrder.LayoutOrder PropsLayout.Parent = PropsList local selectedProp = nil local OptionsFrame = Instance.new("Frame") OptionsFrame.Size = UDim2.new(0.9,0,0,140) OptionsFrame.Position = UDim2.new(0.05,0,0.88,0) OptionsFrame.BackgroundColor3 = Color3.fromRGB(45,45,58) OptionsFrame.Visible = false OptionsFrame.Parent = PropsPage Instance.new("UICorner", OptionsFrame).CornerRadius = UDim.new(0,12) local OptionLayout = Instance.new("UIListLayout") OptionLayout.Padding = UDim.new(0,8) OptionLayout.SortOrder = Enum.SortOrder.LayoutOrder OptionLayout.Parent = OptionsFrame local TP1Btn = Instance.new("TextButton") TP1Btn.Size = UDim2.new(1, -20, 0, 40) TP1Btn.BackgroundColor3 = Color3.fromRGB(60, 140, 60) TP1Btn.Text = "TP 1 - No Nail (stays in front)" TP1Btn.TextColor3 = Color3.new(1,1,1) TP1Btn.Font = Enum.Font.GothamBold TP1Btn.TextSize = 16 TP1Btn.Parent = OptionsFrame Instance.new("UICorner", TP1Btn).CornerRadius = UDim.new(0,8) local DupeBtn = Instance.new("TextButton") DupeBtn.Size = UDim2.new(1, -20, 0, 40) DupeBtn.BackgroundColor3 = Color3.fromRGB(50,180,90) DupeBtn.Text = "Dupe (keep original + nail after 0.5s)" DupeBtn.TextColor3 = Color3.new(1,1,1) DupeBtn.Font = Enum.Font.GothamBold DupeBtn.TextSize = 16 DupeBtn.Parent = OptionsFrame Instance.new("UICorner", DupeBtn).CornerRadius = UDim.new(0,8) local TP2Btn = Instance.new("TextButton") TP2Btn.Size = UDim2.new(1, -20, 0, 40) TP2Btn.BackgroundColor3 = Color3.fromRGB(180,60,60) TP2Btn.Text = "TP 2 - With Nail after 0.5s" TP2Btn.TextColor3 = Color3.new(1,1,1) TP2Btn.Font = Enum.Font.GothamBold TP2Btn.TextSize = 16 TP2Btn.Parent = OptionsFrame Instance.new("UICorner", TP2Btn).CornerRadius = UDim.new(0,8) local function populatePropsList(searchTerm) searchTerm = (searchTerm or ""):lower() for _, child in ipairs(PropsList:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local candidates = {} for _, obj in ipairs(PropsModelFolder:GetDescendants()) do if (obj:IsA("Model") or obj:IsA("BasePart")) then local part = obj:IsA("BasePart") and obj or obj:FindFirstChildWhichIsA("BasePart") if part and obj.Name:lower():find(searchTerm) then table.insert(candidates, obj) end end end if #candidates == 0 then return end local playerPos = player.Character and player.Character:FindFirstChild("HumanoidRootPart") and player.Character.HumanoidRootPart.Position or Vector3.new() for _, prop in ipairs(candidates) do local part = prop:IsA("BasePart") and prop or prop:FindFirstChildWhichIsA("BasePart") local dist = part and (part.Position - playerPos).Magnitude or 9999 local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -20, 0, 42) btn.BackgroundColor3 = Color3.fromRGB(55,55,75) btn.Text = prop.Name .. " (" .. math.floor(dist) .. " studs)" btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.Gotham btn.TextSize = 15 btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = PropsList Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) local pad = Instance.new("UIPadding") pad.PaddingLeft = UDim.new(0,14) pad.Parent = btn btn.MouseButton1Click:Connect(function() selectedProp = prop OptionsFrame.Visible = true end) end PropsList.CanvasSize = UDim2.new(0,0,0, #candidates * 50 + 100) end PropsSearchBox:GetPropertyChangedSignal("Text"):Connect(function() populatePropsList(PropsSearchBox.Text) end) RefreshPropsBtn.MouseButton1Click:Connect(function() PropsSearchBox.Text = "" populatePropsList() end) task.spawn(function() while true do if PropsSearchBox.Text == "" then populatePropsList() end task.wait(15) end end) task.spawn(function() task.wait(2) populatePropsList() end) TP1Btn.MouseButton1Click:Connect(function() if not selectedProp then return end local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if not root then return end local targetPart = selectedProp:IsA("BasePart") and selectedProp or selectedProp.PrimaryPart or selectedProp:FindFirstChildWhichIsA("BasePart") if targetPart then local frontPos = root.CFrame * CFrame.new(0, 3, -6) targetPart.CFrame = frontPos task.wait(0.1) pcall(function() GrabRemote:FireServer(selectedProp, true) end) local startTime = tick() local connection connection = RunService.Heartbeat:Connect(function() if tick() - startTime > 2 then connection:Disconnect() return end targetPart.CFrame = frontPos end) end OptionsFrame.Visible = false end) DupeBtn.MouseButton1Click:Connect(function() if not selectedProp then return end local clone = selectedProp:Clone() clone.Parent = workspace local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if root then local targetPart = clone:IsA("BasePart") and clone or clone.PrimaryPart or clone:FindFirstChildWhichIsA("BasePart") if targetPart then local frontPos = root.CFrame * CFrame.new(0, 3, -6) targetPart.CFrame = frontPos task.wait(0.1) pcall(function() GrabRemote:FireServer(clone, true) end) local startTime = tick() local connection connection = RunService.Heartbeat:Connect(function() if tick() - startTime > 2 then connection:Disconnect() return end targetPart.CFrame = frontPos end) end end task.wait(0.5) local hammer = player.Character:FindFirstChild("Carpenter's Hammer") if hammer then local targetPart = clone:IsA("BasePart") and clone or clone.PrimaryPart or clone:FindFirstChildWhichIsA("BasePart") if targetPart then local nailArgs = {hammer, targetPart, Vector3.new(47.189857482910156, 38.7602653503418, 26.864206314086914), Vector3.new(0.7436227798461914, -0.43425044417381287, 0.5083815455436707), 35} pcall(function() ReplicatedStorage:WaitForChild("Barricade"):FireServer(unpack(nailArgs)) end) end end OptionsFrame.Visible = false end) TP2Btn.MouseButton1Click:Connect(function() if not selectedProp then return end local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if not root then return end local targetPart = selectedProp:IsA("BasePart") and selectedProp or selectedProp.PrimaryPart or selectedProp:FindFirstChildWhichIsA("BasePart") if targetPart then local frontPos = root.CFrame * CFrame.new(0, 3, -6) targetPart.CFrame = frontPos task.wait(0.1) pcall(function() GrabRemote:FireServer(selectedProp, true) end) local startTime = tick() local connection connection = RunService.Heartbeat:Connect(function() if tick() - startTime > 2 then connection:Disconnect() return end targetPart.CFrame = frontPos end) end task.wait(0.5) local hammer = player.Character:FindFirstChild("Carpenter's Hammer") if hammer then local targetPart = selectedProp:IsA("BasePart") and selectedProp or selectedProp.PrimaryPart or selectedProp:FindFirstChildWhichIsA("BasePart") if targetPart then local nailArgs = {hammer, targetPart, Vector3.new(47.189857482910156, 38.7602653503418, 26.864206314086914), Vector3.new(0.7436227798461914, -0.43425044417381287, 0.5083815455436707), 35} pcall(function() ReplicatedStorage:WaitForChild("Barricade"):FireServer(unpack(nailArgs)) end) end end OptionsFrame.Visible = false end) -- List & Buy FULL ORIGINAL RESTORED local ListStatus = Instance.new("TextLabel") ListStatus.Size = UDim2.new(0.94,0,0,50) ListStatus.Position = UDim2.new(0.03,0,0.02,0) ListStatus.BackgroundTransparency = 1 ListStatus.Text = "Click a weapon to buy" ListStatus.TextColor3 = Color3.fromRGB(180,180,200) ListStatus.Font = Enum.Font.Gotham ListStatus.TextSize = 16 ListStatus.TextWrapped = true ListStatus.Parent = ListPage local function populateListBuy() for _, child in ipairs(ListScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local weapons = WeaponsFolder:GetChildren() local count = 0 for _, item in ipairs(weapons) do if item:IsA("Tool") then count = count + 1 local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -20, 0, 42) btn.BackgroundColor3 = Color3.fromRGB(50, 50, 70) btn.Text = item.Name btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 16 btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = ListScroll Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) local pad = Instance.new("UIPadding") pad.PaddingLeft = UDim.new(0,14) pad.Parent = btn btn.MouseButton1Click:Connect(function() pcall(function() local payload = {TYPE = FRAME_WEAPON_ITEM, AMMO = 999, COST = 100000e-123, AMMO_TYPE = {TYPE = FRAME_WEAPON_ITEM, AMMO = "Nails", COST = 0, WORTH = false, IMAGE_ID = "rbxassetid://14793880027", FORCE_PURCHASE = true, IMAGE_COLOR = Color3.new(1,1,1), ORDER = 10, WORTH_COST = 15, AMOUNT = 999}, WORTH = true, IMAGE_ID = "rbxassetid://14673183012", FORCE_PURCHASE = false, IMAGE_COLOR = Color3.new(1,1,1), ORDER = 2, WORTH_COST = 35, TOOL = item, STAT = {}} REMOTE_ARSENAL:FireServer(payload) end) end) end end ListScroll.CanvasSize = UDim2.new(0,0,0, count * 50 + 100) end task.spawn(function() while true do populateListBuy() task.wait(10) end end) task.spawn(function() task.wait(2) populateListBuy() end) -- Ammo tab FULL ORIGINAL RESTORED local RefreshAmmoBtn = Instance.new("TextButton") RefreshAmmoBtn.Size = UDim2.new(0.9,0,0,40) RefreshAmmoBtn.Position = UDim2.new(0.05,0,0.05,0) RefreshAmmoBtn.BackgroundColor3 = Color3.fromRGB(70,70,100) RefreshAmmoBtn.Text = "Refresh Ammo List" RefreshAmmoBtn.TextColor3 = Color3.new(1,1,1) RefreshAmmoBtn.Font = Enum.Font.GothamSemibold RefreshAmmoBtn.TextSize = 16 RefreshAmmoBtn.Parent = AmmoPage Instance.new("UICorner", RefreshAmmoBtn).CornerRadius = UDim.new(0,8) local function populateAmmoList() for _, child in ipairs(AmmoScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local ammoItems = AmmoTypeFolder:GetChildren() local count = 0 for _, ammo in ipairs(ammoItems) do local ammoName = ammo.Name count = count + 1 local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -20, 0, 42) btn.BackgroundColor3 = Color3.fromRGB(60, 60, 90) btn.Text = ammoName btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 16 btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = AmmoScroll Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) local pad = Instance.new("UIPadding") pad.PaddingLeft = UDim.new(0,14) pad.Parent = btn btn.MouseButton1Click:Connect(function() pcall(function() local payload = {TYPE = FRAME_WEAPON_ITEM, AMMO = ammoName, COST = 100000e-100, WORTH = false, IMAGE_ID = "rbxassetid://14793880027", FORCE_PURCHASE = true, IMAGE_COLOR = Color3.new(1, 1, 1), ORDER = 10, WORTH_COST = 15, AMOUNT = 10000} REMOTE_ARSENAL:FireServer(payload) end) end) end AmmoScroll.CanvasSize = UDim2.new(0,0,0, count * 50 + 100) end RefreshAmmoBtn.MouseButton1Click:Connect(populateAmmoList) task.spawn(function() while true do populateAmmoList() task.wait(10) end end) task.spawn(function() task.wait(2) populateAmmoList() end) -- SpZo FULL ORIGINAL local function populateSpZoList() for _, child in ipairs(SpZoScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local count = 0 for _, model in ipairs(ZombiesFolder:GetChildren()) do if model:IsA("Model") then count += 1 local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -20, 0, 42) btn.BackgroundColor3 = Color3.fromRGB(170,50,50) btn.Text = model.Name btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 16 btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = SpZoScroll Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) local pad = Instance.new("UIPadding") pad.PaddingLeft = UDim.new(0,14) pad.Parent = btn btn.MouseButton1Click:Connect(function() local args = {model.Name, 1, {IMAGE_ID = 14606101074, TYPE = game:GetService("ReplicatedStorage"):WaitForChild("MODULES"):WaitForChild("MODULE_ZOMBIE_CLASSES"):WaitForChild("ITEM_TYPES"):WaitForChild("FRAME_ZOMBIE"), ORDER = 1, IMAGE_COLOR = Color3.new(1, 1, 1)}} REMOTE_ZOMBIE_SELECTION:FireServer(unpack(args)) end) end end SpZoScroll.CanvasSize = UDim2.new(0,0,0, count * 55) end task.spawn(function() task.wait(2) populateSpZoList() end) task.spawn(function() while true do populateSpZoList() task.wait(12) end end) -- SpBosses FULL ORIGINAL local function populateSpBossesList() for _, child in ipairs(SpBossesScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local count = 0 for _, model in ipairs(BossesFolder:GetChildren()) do if model:IsA("Model") then count += 1 local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -20, 0, 42) btn.BackgroundColor3 = Color3.fromRGB(140,30,140) btn.Text = model.Name btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamSemibold btn.TextSize = 16 btn.TextXAlignment = Enum.TextXAlignment.Left btn.Parent = SpBossesScroll Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) local pad = Instance.new("UIPadding") pad.PaddingLeft = UDim.new(0,14) pad.Parent = btn btn.MouseButton1Click:Connect(function() local args = {model.Name, 2, {IMAGE_ID = 83744133251201, TYPE = game:GetService("ReplicatedStorage"):WaitForChild("MODULES"):WaitForChild("MODULE_ZOMBIE_CLASSES"):WaitForChild("ITEM_TYPES"):WaitForChild("FRAME_ZOMBIE"), ORDER = 3, IMAGE_COLOR = Color3.new(1, 1, 1)}} REMOTE_ZOMBIE_SELECTION:FireServer(unpack(args)) end) end end SpBossesScroll.CanvasSize = UDim2.new(0,0,0, count * 55) end task.spawn(function() task.wait(2) populateSpBossesList() end) task.spawn(function() while true do populateSpBossesList() task.wait(12) end end) -- Misc FULL ORIGINAL local InfiniteYieldBtn = Instance.new("TextButton") InfiniteYieldBtn.Size = UDim2.new(1, -20, 0, 50) InfiniteYieldBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 90) InfiniteYieldBtn.Text = "Infinite Yield" InfiniteYieldBtn.TextColor3 = Color3.new(1,1,1) InfiniteYieldBtn.Font = Enum.Font.GothamBold InfiniteYieldBtn.TextSize = 18 InfiniteYieldBtn.Parent = MiscScroll Instance.new("UICorner", InfiniteYieldBtn).CornerRadius = UDim.new(0,10) local InfinitePad = Instance.new("UIPadding") InfinitePad.PaddingLeft = UDim.new(0,14) InfinitePad.Parent = InfiniteYieldBtn InfiniteYieldBtn.MouseButton1Click:Connect(function() loadstring(game:HttpGet(('https://raw.githubusercontent.com/EdgeIY/infiniteyield/master/source'),true))() end) local BossSpBtn = Instance.new("TextButton") BossSpBtn.Size = UDim2.new(1, -20, 0, 50) BossSpBtn.BackgroundColor3 = Color3.fromRGB(60, 60, 90) BossSpBtn.Text = "BossSp" BossSpBtn.TextColor3 = Color3.new(1,1,1) BossSpBtn.Font = Enum.Font.GothamBold BossSpBtn.TextSize = 18 BossSpBtn.Parent = MiscScroll Instance.new("UICorner", BossSpBtn).CornerRadius = UDim.new(0,10) local BossSpPad = Instance.new("UIPadding") BossSpPad.PaddingLeft = UDim.new(0,14) BossSpPad.Parent = BossSpBtn BossSpBtn.MouseButton1Click:Connect(function() loadstring(game:HttpGet("https://rawscripts.net/raw/Universal-Script-dev-product-33218"))() end) local UnnailBtn = Instance.new("TextButton") UnnailBtn.Size = UDim2.new(1, -20, 0, 50) UnnailBtn.BackgroundColor3 = Color3.fromRGB(200, 40, 40) UnnailBtn.Text = "Unnail All Barricades" UnnailBtn.TextColor3 = Color3.new(1,1,1) UnnailBtn.Font = Enum.Font.GothamBold UnnailBtn.TextSize = 18 UnnailBtn.Parent = MiscScroll Instance.new("UICorner", UnnailBtn).CornerRadius = UDim.new(0,10) local UnnailPad = Instance.new("UIPadding") UnnailPad.PaddingLeft = UDim.new(0,14) UnnailPad.Parent = UnnailBtn UnnailBtn.MouseButton1Click:Connect(function() local barricadesFolder = workspace:WaitForChild("Barricades", 5) if not barricadesFolder then return end local modelFolder = barricadesFolder:WaitForChild("Model", 5) if not modelFolder then return end local hammer = player.Character:FindFirstChild("Carpenter's Hammer") if not hammer then return end for _, barricade in ipairs(modelFolder:GetChildren()) do if barricade.Name == "Barricade" or barricade:IsA("BasePart") then local args = {hammer, barricade, Vector3.new(42.66450500488281, 28.453189849853516, 27.91872215270996), Vector3.new(0.2717592418193817, -0.6077541708946228, 0.7461782097816467), 35} pcall(function() ReplicatedStorage:WaitForChild("Barricade"):FireServer(unpack(args)) end) end end end) local TeleportAllPropBtn = Instance.new("TextButton") TeleportAllPropBtn.Size = UDim2.new(1, -20, 0, 55) TeleportAllPropBtn.BackgroundColor3 = Color3.fromRGB(0, 120, 255) TeleportAllPropBtn.Text = "TELEPORT ALL PROP + NAIL AFTER 2.5s" TeleportAllPropBtn.TextColor3 = Color3.new(1,1,1) TeleportAllPropBtn.Font = Enum.Font.GothamBold TeleportAllPropBtn.TextSize = 17 TeleportAllPropBtn.Parent = MiscScroll Instance.new("UICorner", TeleportAllPropBtn).CornerRadius = UDim.new(0,12) local AllPropPad = Instance.new("UIPadding") AllPropPad.PaddingLeft = UDim.new(0,14) AllPropPad.Parent = TeleportAllPropBtn TeleportAllPropBtn.MouseButton1Click:Connect(function() local allProps = {} for _, obj in ipairs(workspace.Props.Model:GetDescendants()) do if (obj:IsA("Model") or obj:IsA("BasePart")) then table.insert(allProps, obj) end end if #allProps == 0 then return end local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if not root then return end local gridSize = math.ceil(math.sqrt(#allProps)) local index = 0 for x = -gridSize/2, gridSize/2 do for z = -gridSize/2, gridSize/2 do if index < #allProps then local prop = allProps[index + 1] local targetPart = prop:IsA("BasePart") and prop or prop.PrimaryPart or prop:FindFirstChildWhichIsA("BasePart") if targetPart then local groundPos = root.Position + Vector3.new(x * 4, 3, z * 4) targetPart.CFrame = CFrame.new(groundPos) * CFrame.Angles(0, math.rad(90), 0) end index = index + 1 task.wait(0.02) end end end task.wait(2.5) local hammer = player.Character:FindFirstChild("Carpenter's Hammer") if hammer then for _, prop in ipairs(allProps) do local targetPart = prop:IsA("BasePart") and prop or prop.PrimaryPart or prop:FindFirstChildWhichIsA("BasePart") if targetPart then local nailArgs = {hammer, targetPart, Vector3.new(47.189857482910156, 38.7602653503418, 26.864206314086914), Vector3.new(0.7436227798461914, -0.43425044417381287, 0.5083815455436707), 35} pcall(function() ReplicatedStorage:WaitForChild("Barricade"):FireServer(unpack(nailArgs)) end) end end end end) MiscScroll.CanvasSize = UDim2.new(0,0,0, 5 * 70) -- OP!! tab - GodLoop + Spawn Turret Here + Spawn Resupply Here + Ammo All Turrets 500x + HUGE WINDOW + Teams local godHealingActive = false local godHealConnection = nil local GodLoopBtn = Instance.new("TextButton") GodLoopBtn.Size = UDim2.new(1, -20, 0, 50) GodLoopBtn.BackgroundColor3 = Color3.fromRGB(40, 220, 80) GodLoopBtn.Text = "GodLoop (infinite instant heal, no medikit needed)" GodLoopBtn.TextColor3 = Color3.new(1,1,1) GodLoopBtn.Font = Enum.Font.GothamBold GodLoopBtn.TextSize = 18 GodLoopBtn.Parent = OPScroll Instance.new("UICorner", GodLoopBtn).CornerRadius = UDim.new(0,10) local GodLoopPad = Instance.new("UIPadding") GodLoopPad.PaddingLeft = UDim.new(0,14) GodLoopPad.Parent = GodLoopBtn local GodLoopStroke = Instance.new("UIStroke") GodLoopStroke.Thickness = 2 GodLoopStroke.Color = Color3.fromRGB(0, 255, 150) GodLoopStroke.Parent = GodLoopBtn local NoGLoopBtn = Instance.new("TextButton") NoGLoopBtn.Size = UDim2.new(1, -20, 0, 50) NoGLoopBtn.BackgroundColor3 = Color3.fromRGB(220, 40, 40) NoGLoopBtn.Text = "NoGLoop (stop all GodHeal loops)" NoGLoopBtn.TextColor3 = Color3.new(1,1,1) NoGLoopBtn.Font = Enum.Font.GothamBold NoGLoopBtn.TextSize = 18 NoGLoopBtn.Parent = OPScroll Instance.new("UICorner", NoGLoopBtn).CornerRadius = UDim.new(0,10) local NoGLoopPad = Instance.new("UIPadding") NoGLoopPad.PaddingLeft = UDim.new(0,14) NoGLoopPad.Parent = NoGLoopBtn local NoGLoopStroke = Instance.new("UIStroke") NoGLoopStroke.Thickness = 2 NoGLoopStroke.Color = Color3.fromRGB(255, 80, 80) NoGLoopStroke.Parent = NoGLoopBtn local SpawnTurretBtn = Instance.new("TextButton") SpawnTurretBtn.Size = UDim2.new(1, -20, 0, 50) SpawnTurretBtn.BackgroundColor3 = Color3.fromRGB(80, 180, 255) SpawnTurretBtn.Text = "Spawn Turret Here (at your exact position)" SpawnTurretBtn.TextColor3 = Color3.new(1,1,1) SpawnTurretBtn.Font = Enum.Font.GothamBold SpawnTurretBtn.TextSize = 17 SpawnTurretBtn.Parent = OPScroll Instance.new("UICorner", SpawnTurretBtn).CornerRadius = UDim.new(0,10) local SpawnTurretPad = Instance.new("UIPadding") SpawnTurretPad.PaddingLeft = UDim.new(0,14) SpawnTurretPad.Parent = SpawnTurretBtn SpawnTurretBtn.MouseButton1Click:Connect(function() local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if not root then return end local spawnCFrame = root.CFrame local args = {"Turret", spawnCFrame, "Turrets"} pcall(function() ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Spawn"):FireServer(unpack(args)) end) end) local SpawnResupplyBtn = Instance.new("TextButton") SpawnResupplyBtn.Size = UDim2.new(1, -20, 0, 50) SpawnResupplyBtn.BackgroundColor3 = Color3.fromRGB(255, 140, 60) SpawnResupplyBtn.Text = "Spawn Resupply Here (at your exact position)" SpawnResupplyBtn.TextColor3 = Color3.new(1,1,1) SpawnResupplyBtn.Font = Enum.Font.GothamBold SpawnResupplyBtn.TextSize = 17 SpawnResupplyBtn.Parent = OPScroll Instance.new("UICorner", SpawnResupplyBtn).CornerRadius = UDim.new(0,10) local SpawnResupplyPad = Instance.new("UIPadding") SpawnResupplyPad.PaddingLeft = UDim.new(0,14) SpawnResupplyPad.Parent = SpawnResupplyBtn SpawnResupplyBtn.MouseButton1Click:Connect(function() local root = player.Character and player.Character:FindFirstChild("HumanoidRootPart") if not root then return end local spawnCFrame = root.CFrame local args = {"Resupply Box", spawnCFrame, "Resupply Boxes"} pcall(function() ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Spawn"):FireServer(unpack(args)) end) end) local AmmoAllTurretsBtn = Instance.new("TextButton") AmmoAllTurretsBtn.Size = UDim2.new(1, -20, 0, 55) AmmoAllTurretsBtn.BackgroundColor3 = Color3.fromRGB(255, 215, 0) AmmoAllTurretsBtn.Text = "Ammo All Turrets 500x Instantly" AmmoAllTurretsBtn.TextColor3 = Color3.new(0,0,0) AmmoAllTurretsBtn.Font = Enum.Font.GothamBold AmmoAllTurretsBtn.TextSize = 17 AmmoAllTurretsBtn.Parent = OPScroll Instance.new("UICorner", AmmoAllTurretsBtn).CornerRadius = UDim.new(0,12) local AmmoAllPad = Instance.new("UIPadding") AmmoAllPad.PaddingLeft = UDim.new(0,14) AmmoAllPad.Parent = AmmoAllTurretsBtn local AmmoAllStroke = Instance.new("UIStroke") AmmoAllStroke.Thickness = 3 AmmoAllStroke.Color = Color3.fromRGB(255, 255, 100) AmmoAllStroke.Parent = AmmoAllTurretsBtn AmmoAllTurretsBtn.MouseButton1Click:Connect(function() local deployFolder = workspace:WaitForChild("Deployables", 3) if not deployFolder then return end local modelFolder = deployFolder:WaitForChild("Model", 3) if not modelFolder then return end local turretRemote = ReplicatedStorage:WaitForChild("REMOTES"):WaitForChild("REMOTE_TURRET") for _, obj in ipairs(modelFolder:GetChildren()) do if obj.Name:find("Turret") then for i = 1, 500 do pcall(function() turretRemote:FireServer(obj) end) end end end end) -- NEW: Huge Window button - breaks big window anywhere on the map local HugeWindowBtn = Instance.new("TextButton") HugeWindowBtn.Size = UDim2.new(1, -20, 0, 55) HugeWindowBtn.BackgroundColor3 = Color3.fromRGB(255, 50, 50) HugeWindowBtn.Text = "Huge Window (Break Big Window Anywhere)" HugeWindowBtn.TextColor3 = Color3.new(1,1,1) HugeWindowBtn.Font = Enum.Font.GothamBold HugeWindowBtn.TextSize = 17 HugeWindowBtn.Parent = OPScroll Instance.new("UICorner", HugeWindowBtn).CornerRadius = UDim.new(0,12) local HugeWindowPad = Instance.new("UIPadding") HugeWindowPad.PaddingLeft = UDim.new(0,14) HugeWindowPad.Parent = HugeWindowBtn local HugeWindowStroke = Instance.new("UIStroke") HugeWindowStroke.Thickness = 3 HugeWindowStroke.Color = Color3.fromRGB(255, 100, 100) HugeWindowStroke.Parent = HugeWindowBtn HugeWindowBtn.MouseButton1Click:Connect(function() pcall(function() local args = { game:GetService("Players").LocalPlayer.Character:WaitForChild("Rebar"), workspace:WaitForChild("Map"):WaitForChild("WorldSpawn"):WaitForChild("Glass"):WaitForChild("StaticProp"), CFrame.new(13.195996284484863, 32.91156005859375, 45.86640167236328, -0, 0, 1, 0, 1, -0, -1, 0, -0), 999999999999999 } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("MeleeKnockback"):FireServer(unpack(args)) end) end) local TeamsToggleBtn = Instance.new("TextButton") TeamsToggleBtn.Size = UDim2.new(1, -20, 0, 50) TeamsToggleBtn.BackgroundColor3 = Color3.fromRGB(140, 80, 255) TeamsToggleBtn.Text = "Teams List (Toggle - 3 options per team)" TeamsToggleBtn.TextColor3 = Color3.new(1,1,1) TeamsToggleBtn.Font = Enum.Font.GothamBold TeamsToggleBtn.TextSize = 17 TeamsToggleBtn.Parent = OPScroll Instance.new("UICorner", TeamsToggleBtn).CornerRadius = UDim.new(0,10) local TeamsTogglePad = Instance.new("UIPadding") TeamsTogglePad.PaddingLeft = UDim.new(0,14) TeamsTogglePad.Parent = TeamsToggleBtn local TeamsToggleStroke = Instance.new("UIStroke") TeamsToggleStroke.Thickness = 2 TeamsToggleStroke.Color = Color3.fromRGB(180, 120, 255) TeamsToggleStroke.Parent = TeamsToggleBtn local TeamListFrame = Instance.new("Frame") TeamListFrame.Size = UDim2.new(0.92, 0, 0.55, 0) TeamListFrame.Position = UDim2.new(0.04, 0, 0.42, 0) TeamListFrame.BackgroundColor3 = Color3.fromRGB(28, 28, 48) TeamListFrame.Visible = false TeamListFrame.Parent = OPPage Instance.new("UICorner", TeamListFrame).CornerRadius = UDim.new(0, 14) local TeamListStroke = Instance.new("UIStroke") TeamListStroke.Thickness = 2.5 TeamListStroke.Color = Color3.fromRGB(120, 200, 255) TeamListStroke.Parent = TeamListFrame local TeamListScroll = Instance.new("ScrollingFrame") TeamListScroll.Size = UDim2.new(1, -16, 1, -16) TeamListScroll.Position = UDim2.new(0, 8, 0, 8) TeamListScroll.BackgroundTransparency = 1 TeamListScroll.ScrollBarThickness = 6 TeamListScroll.CanvasSize = UDim2.new(0,0,0,0) TeamListScroll.Parent = TeamListFrame local TeamListLayout = Instance.new("UIListLayout") TeamListLayout.Padding = UDim.new(0, 6) TeamListLayout.SortOrder = Enum.SortOrder.LayoutOrder TeamListLayout.Parent = TeamListScroll local TeamOptionsFrame = Instance.new("Frame") TeamOptionsFrame.Size = UDim2.new(0.92, 0, 0.22, 0) TeamOptionsFrame.Position = UDim2.new(0.04, 0, 0.72, 0) TeamOptionsFrame.BackgroundColor3 = Color3.fromRGB(35, 25, 55) TeamOptionsFrame.Visible = false TeamOptionsFrame.Parent = OPPage Instance.new("UICorner", TeamOptionsFrame).CornerRadius = UDim.new(0, 12) local OptionLayout2 = Instance.new("UIListLayout") OptionLayout2.Padding = UDim.new(0, 8) OptionLayout2.SortOrder = Enum.SortOrder.LayoutOrder OptionLayout2.Parent = TeamOptionsFrame local JoinTeamBtn = Instance.new("TextButton") JoinTeamBtn.Size = UDim2.new(1, -20, 0, 38) JoinTeamBtn.BackgroundColor3 = Color3.fromRGB(60, 200, 100) JoinTeamBtn.Text = "1. Join This Team" JoinTeamBtn.TextColor3 = Color3.new(1,1,1) JoinTeamBtn.Font = Enum.Font.GothamBold JoinTeamBtn.TextSize = 16 JoinTeamBtn.Parent = TeamOptionsFrame Instance.new("UICorner", JoinTeamBtn).CornerRadius = UDim.new(0,8) local selectedTeamForOptions = nil JoinTeamBtn.MouseButton1Click:Connect(function() if selectedTeamForOptions then player.Team = selectedTeamForOptions end TeamOptionsFrame.Visible = false end) local ForceAllBtn = Instance.new("TextButton") ForceAllBtn.Size = UDim2.new(1, -20, 0, 38) ForceAllBtn.BackgroundColor3 = Color3.fromRGB(255, 80, 80) ForceAllBtn.Text = "2. Force ALL Players to Team" ForceAllBtn.TextColor3 = Color3.new(1,1,1) ForceAllBtn.Font = Enum.Font.GothamBold ForceAllBtn.TextSize = 16 ForceAllBtn.Parent = TeamOptionsFrame Instance.new("UICorner", ForceAllBtn).CornerRadius = UDim.new(0,8) ForceAllBtn.MouseButton1Click:Connect(function() if selectedTeamForOptions then for _, plr in ipairs(Players:GetPlayers()) do plr.Team = selectedTeamForOptions end end TeamOptionsFrame.Visible = false end) local RandomColorBtn = Instance.new("TextButton") RandomColorBtn.Size = UDim2.new(1, -20, 0, 38) RandomColorBtn.BackgroundColor3 = Color3.fromRGB(180, 100, 255) RandomColorBtn.Text = "3. Randomize Team Color" RandomColorBtn.TextColor3 = Color3.new(1,1,1) RandomColorBtn.Font = Enum.Font.GothamBold RandomColorBtn.TextSize = 16 RandomColorBtn.Parent = TeamOptionsFrame Instance.new("UICorner", RandomColorBtn).CornerRadius = UDim.new(0,8) RandomColorBtn.MouseButton1Click:Connect(function() if selectedTeamForOptions then selectedTeamForOptions.TeamColor = BrickColor.Random() end TeamOptionsFrame.Visible = false end) local function populateTeamsList() for _, child in ipairs(TeamListScroll:GetChildren()) do if child:IsA("TextButton") then child:Destroy() end end local count = 0 for _, team in ipairs(TeamsService:GetChildren()) do if team:IsA("Team") then count = count + 1 local btn = Instance.new("TextButton") btn.Size = UDim2.new(1, -16, 0, 42) btn.BackgroundColor3 = team.TeamColor.Color btn.Text = team.Name btn.TextColor3 = Color3.new(1,1,1) btn.Font = Enum.Font.GothamBold btn.TextSize = 17 btn.Parent = TeamListScroll Instance.new("UICorner", btn).CornerRadius = UDim.new(0,8) btn.MouseButton1Click:Connect(function() selectedTeamForOptions = team TeamOptionsFrame.Visible = true end) end end TeamListScroll.CanvasSize = UDim2.new(0,0,0, count * 52) end TeamsToggleBtn.MouseButton1Click:Connect(function() if TeamListFrame.Visible then TeamListFrame.Visible = false TeamOptionsFrame.Visible = false else populateTeamsList() TeamListFrame.Visible = true TeamOptionsFrame.Visible = false end end) GodLoopBtn.MouseButton1Click:Connect(function() if godHealingActive then return end godHealingActive = true godHealConnection = RunService.Heartbeat:Connect(function() if not godHealingActive then return end pcall(function() ReplicatedStorage:WaitForChild("SelfHealing"):FireServer(10, 0) end) end) end) NoGLoopBtn.MouseButton1Click:Connect(function() godHealingActive = false if godHealConnection then godHealConnection:Disconnect() godHealConnection = nil end end) OPScroll.CanvasSize = UDim2.new(0,0,0, 9 * 65) -- Tab switching local function selectTab(index) for i, page in ipairs(pages) do page.Visible = (i == index) end for i, tab in ipairs(tabs) do tab.BackgroundColor3 = (i == index) and Color3.fromRGB(70,55,120) or Color3.fromRGB(35,35,65) tab.TextColor3 = (i == index) and Color3.new(1,1,1) or Color3.fromRGB(180,220,255) end end for i, tab in ipairs(tabs) do tab.MouseButton1Click:Connect(function() selectTab(i) end) end -- PC Toggle UserInputService.InputBegan:Connect(function(input, gpe) if gpe then return end if input.KeyCode == Enum.KeyCode.RightControl then MainFrame.Visible = not MainFrame.Visible end end) -- Mobile Toggle Button (always visible, works on PC too) local MobileToggle = Instance.new("TextButton") MobileToggle.Size = UDim2.new(0, 65, 0, 65) MobileToggle.Position = UDim2.new(1, -80, 1, -90) MobileToggle.BackgroundColor3 = Color3.fromRGB(0, 255, 200) MobileToggle.Text = "KC" MobileToggle.TextColor3 = Color3.fromRGB(0, 0, 0) MobileToggle.TextScaled = true MobileToggle.Font = Enum.Font.GothamBold MobileToggle.Parent = ScreenGui local MobileCorner = Instance.new("UICorner") MobileCorner.CornerRadius = UDim.new(1, 0) MobileCorner.Parent = MobileToggle local MobileStroke = Instance.new("UIStroke") MobileStroke.Thickness = 4 MobileStroke.Color = Color3.fromRGB(255, 100, 255) MobileStroke.Parent = MobileToggle MobileToggle.MouseButton1Click:Connect(function() MainFrame.Visible = not MainFrame.Visible end) CloseBtn.MouseButton1Click:Connect(function() ScreenGui:Destroy() end) selectTab(1) print("KingCip V1 • All original scripts restored • ")