local Players = game:GetService("Players") local LocalPlayer = Players.LocalPlayer local PlayerScripts = LocalPlayer:WaitForChild("PlayerScripts") local framework = PlayerScripts:WaitForChild("ZS_Framework") local modules = framework:WaitForChild("Modules") local controllers = modules:WaitForChild("Controllers") local lpControllerModule = controllers:WaitForChild("LocalPlayerController") local controller = require(lpControllerModule) if controller then if controller.InfiniteStamina then for i, v in pairs(debug.getupvalues(controller.InfiniteStamina)) do if type(v) == "number" then debug.setupvalue(controller.InfiniteStamina, i, 0) end end end controller.DrainStamina = function() end if controller.GetStamina then for i, v in pairs(debug.getupvalues(controller.GetStamina)) do if type(v) == "number" then debug.setupvalue(controller.GetStamina, i, 100) end end end end