local function hitboxextend() local zombies = game.Workspace:FindFirstChild("Zombies") if zombies then for _, hitbox in pairs(zombies:GetDescendants()) do if hitbox:IsA("Model") and hitbox:FindFirstChild("Head") then local head = hitbox.Head head.Size = Vector3.new(5, 5, 5) end end end end while true do hitboxextend() wait(0.5) end