local arg = { Hit_Hum = game.Players.LocalPlayer.Character.Humanoid, Hit_Pos = game.Players.LocalPlayer.Character.HumanoidRootPart.Position, Hit_HRP = game.Players.LocalPlayer.Character.HumanoidRootPart, Target = game.Players.LocalPlayer.Character, IsKnockBack = true, KnockBackDir = "Up", KnockBackPower = math.huge, IsBoss = true } for i,v in pairs(game.Players:GetPlayers()) do pcall(function() if v.Character:FindFirstChild("HumanoidRootPart") and v ~= game.Players.LocalPlayer then arg.Hit_Hum = v.Character.Humanoid arg.Hit_Pos = v.Character.HumanoidRootPart.Position arg.Hit_HRP = v.Character.HumanoidRootPart arg.Target = v.Character game:GetService("ReplicatedStorage").Remote.TakeDamageRemote:FireServer(arg) end end) end