local player = game:GetService("Players").LocalPlayer local character = player.Character or player.CharacterAdded:Wait() local gunshot = game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Gunshot") local zombies = workspace:WaitForChild("AliveZombies") while task.wait() do local tool = character:FindFirstChildOfClass("Tool") if tool then for _, zombie in ipairs(zombies:GetChildren()) do if zombie:IsA("Model") then local position = zombie.PrimaryPart and zombie.PrimaryPart.Position or zombie:GetModelCFrame().p gunshot:FireServer( tool, { zombie }, position, BrickColor.new(420), true ) end end end end setclipboard("https://discord.gg/TR3quUFgT6")