local mt = getrawmetatable(game) setreadonly(mt, false) local namecall = mt.__namecall mt.__namecall = newcclosure(function(self, ...) local method = getnamecallmethod() local args = {...} if method == "FireServer" then if tostring(self) == "SettingEvent" then if args[1] == "CL" then return; end elseif tostring(self) == "KickEvent" then return; elseif tostring(self) ~= "KickEvent" and tostring(self) ~= "SettingEvent" then return namecall(self, table.unpack(args)) end else return namecall(self, table.unpack(args)) end end) print("Loaded Anti-Cheat Bypass!");