--// Made by _OpenSource_ local Players = game:GetService("Players") local UIS = game:GetService("UserInputService") local RunService = game:GetService("RunService") local ReplicatedStorage = game:GetService("ReplicatedStorage") local player = Players.LocalPlayer local remote = ReplicatedStorage:WaitForChild("Remotes"):WaitForChild("Gunshot") -------------------------------------------------- -- GUI -------------------------------------------------- local gui = Instance.new("ScreenGui", game.CoreGui) gui.Name = "OpenSourceHub" local main = Instance.new("Frame", gui) main.Size = UDim2.new(0, 260, 0, 230) main.Position = UDim2.new(0.5, -130, 0.5, -115) main.BackgroundColor3 = Color3.fromRGB(20,20,20) main.Active = true main.Draggable = true Instance.new("UICorner", main).CornerRadius = UDim.new(0,12) local title = Instance.new("TextLabel", main) title.Size = UDim2.new(1,0,0,30) title.BackgroundTransparency = 1 title.Text = "OpenSource Hub" title.TextColor3 = Color3.fromRGB(255,255,255) title.Font = Enum.Font.GothamBold title.TextSize = 16 local function createButton(name, y) local b = Instance.new("TextButton", main) b.Size = UDim2.new(0.9,0,0,35) b.Position = UDim2.new(0.05,0,0,y) b.BackgroundColor3 = Color3.fromRGB(40,40,40) b.TextColor3 = Color3.fromRGB(255,255,255) b.Font = Enum.Font.GothamBold b.TextSize = 14 b.Text = name.." : OFF" Instance.new("UICorner", b).CornerRadius = UDim.new(0,10) return b end local auraBtn = createButton("Kill Aura", 40) local jumpBtn = createButton("Infinite Jump", 85) local flyBtn = createButton("Fly", 130) local credit = Instance.new("TextLabel", main) credit.Size = UDim2.new(1,0,0,20) credit.Position = UDim2.new(0,0,1,-20) credit.BackgroundTransparency = 1 credit.Text = "Made by _OpenSource_" credit.TextColor3 = Color3.fromRGB(150,150,150) credit.Font = Enum.Font.Gotham credit.TextSize = 12 -------------------------------------------------- -- STATES -------------------------------------------------- local killAura = false local infJump = false local flying = false -------------------------------------------------- -- AUTO EQUIP GUN -------------------------------------------------- local function getGun() local char = player.Character if not char then return nil end for _, v in pairs(char:GetChildren()) do if v:IsA("Tool") then return v end end local backpack = player:FindFirstChild("Backpack") if backpack then for _, v in pairs(backpack:GetChildren()) do if v:IsA("Tool") then v.Parent = char -- force equip return v end end end return nil end -------------------------------------------------- -- 💀 SMART KILL AURA (NO LAG) -------------------------------------------------- local BURST_AMOUNT = 8 local BURST_REPEAT = 3 local BURST_DELAY = 0.03 local MAX_TARGETS = 5 task.spawn(function() while true do task.wait(0.1) if not killAura then continue end local char = player.Character if not char then continue end local gun = getGun() if not gun then continue end local zombiesFolder = workspace:FindFirstChild("AliveZombies") if not zombiesFolder then continue end local zombies = zombiesFolder:GetChildren() if #zombies == 0 then continue end for r = 1, BURST_REPEAT do for i = 1, BURST_AMOUNT do local count = 0 for _, zombie in pairs(zombies) do if zombie:IsA("Model") then count += 1 if count > MAX_TARGETS then break end remote:FireServer( gun, {zombie}, true, zombie:GetPivot().Position ) end end end task.wait(BURST_DELAY) end end end) -------------------------------------------------- -- 🦘 INFINITE JUMP -------------------------------------------------- UIS.JumpRequest:Connect(function() if infJump then local hum = player.Character and player.Character:FindFirstChildOfClass("Humanoid") if hum then hum:ChangeState(Enum.HumanoidStateType.Jumping) end end end) -------------------------------------------------- -- 🕊️ SMOOTH FLY (INF YIELD STYLE) -------------------------------------------------- local flyConn local bv, bg local function startFly() local char = player.Character if not char then return end local root = char:WaitForChild("HumanoidRootPart") bv = Instance.new("BodyVelocity") bv.MaxForce = Vector3.new(1e9,1e9,1e9) bv.Velocity = Vector3.zero bv.Parent = root bg = Instance.new("BodyGyro") bg.MaxTorque = Vector3.new(1e9,1e9,1e9) bg.CFrame = root.CFrame bg.Parent = root local speed = 60 flyConn = RunService.RenderStepped:Connect(function() local cam = workspace.CurrentCamera local move = Vector3.zero if UIS:IsKeyDown(Enum.KeyCode.W) then move += cam.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.S) then move -= cam.CFrame.LookVector end if UIS:IsKeyDown(Enum.KeyCode.A) then move -= cam.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.D) then move += cam.CFrame.RightVector end if UIS:IsKeyDown(Enum.KeyCode.Space) then move += Vector3.new(0,1,0) end if UIS:IsKeyDown(Enum.KeyCode.LeftControl) then move -= Vector3.new(0,1,0) end if move.Magnitude > 0 then bv.Velocity = move.Unit * speed else bv.Velocity = Vector3.zero end bg.CFrame = cam.CFrame end) end local function stopFly() if flyConn then flyConn:Disconnect() end if bv then bv:Destroy() end if bg then bg:Destroy() end end -------------------------------------------------- -- BUTTONS -------------------------------------------------- auraBtn.MouseButton1Click:Connect(function() killAura = not killAura auraBtn.Text = "Kill Aura : "..(killAura and "ON" or "OFF") end) jumpBtn.MouseButton1Click:Connect(function() infJump = not infJump jumpBtn.Text = "Infinite Jump : "..(infJump and "ON" or "OFF") end) flyBtn.MouseButton1Click:Connect(function() flying = not flying flyBtn.Text = "Fly : "..(flying and "ON" or "OFF") if flying then startFly() else stopFly() end end)