wait(5) -- remove or increase if your executor stops injecting getgenv().WaitBeforeItem = 0.3 -- ( seconds ) increase to 0.5, 0.7, 1 etc if kick getgenv().WebHookName = "" --put webhook here, if you want to get notifs about lucky arrow / mod in server getgenv().SellItemsOnMax = true -- Sells items when they reach the max otherwise false to sell instantly when u get one getgenv().NotSupported = true -- VERY IMPORTANT, if your executor is bad ENABLE this, so it doesnt crash. getgenv().stepDistance = 35 --make tp go faster getgenv().timeuntilitemcheck = 10 --How much time the script waits until it checks if it theres an item on the map, that you selected. getgenv().GameIDtoHopTo = 1649559 --Essentially JJSploit and Solara ( and other bad execs) can't serverhop using roblox api, so we first hop to this game id, and then we hop back into YBA, so it will change the servers. --Those items will be farmed and those that CAN be sold will be sold by script --then it buys lucky arrow getgenv().WhatToFarm = { ["Lucky Arrow"] = true, ["Lucky Stone Mask"] = false, ["Yellow Candy"] = false, ["Green Candy"] = false, ["Red Candy"] = false, ["Blue Candy"] = false, ["Christmas Present"] = false, ["Lucky Stone Mask"] = true, ["Rokakaka"] = true, ["Pure Rokakaka"] = false, ["Diamond"] = true, ["Dio's Diary"] = true, ["Steel Ball"] = false, ["Rib Cage of The Saint's Corpse"] = false, ["Stone Mask"] = true, ["Gold Coin"] = true, ["Quinton's Glove"] = true, ["Ancient Scroll"] = true, ["Caesar's Headband"] = true, ["Mysterious Arrow"] = true, ["Clackers"] = true } loadstring(game:HttpGet("https://raw.githubusercontent.com/NukeVsCity/Scripts2024/refs/heads/main/LuckyFarmHop"))()