local ReplicatedStorage = game:GetService("ReplicatedStorage") local LuckOncesss = ReplicatedStorage:WaitForChild("Packages"):WaitForChild("Knit"):WaitForChild("Services"):WaitForChild("WeaponService"):WaitForChild("RF"):WaitForChild("LuckOncesss") local function invokeLuckEventLoop() for i = 1, 100000000000000000000 do LuckOncesss:InvokeServer() wait(0.1) -- Adjust the delay as needed end end invokeLuckEventLoop()