-- wont work for bad executors local local_player = game:GetService("Players").LocalPlayer; local workspace = game:GetService("Workspace"); local network = require(game:GetService("ReplicatedStorage").Modules.Utility.Network); game:GetService("RunService").RenderStepped:Connect(function() if (not workspace.Hooks:FindFirstChild(tostring(local_player.UserId))) then network.Send("RodActivated", { LuckMulti = 9e9; Mouse = { Target = workspace.World.Map.Holder.Water; Hit = CFrame.new(Vector3.zero) } }); end if (local_player.Character.Head:FindFirstChild("Exclamation")) then network.Send("GotFish"); network.Send("DisconnectedFishing"); end end);