task.spawn(function() while task.wait(0.1) do for i = 30 - game.Players.LocalPlayer.leaderstats.Level.Value, 32 do game:GetService("ReplicatedStorage")["Win"]:FireServer(i) end if game.Players.LocalPlayer.leaderstats.Level.Value == 32 then game:GetService("ReplicatedStorage")["ResetProgress"]:FireServer() end end game:GetService("ReplicatedStorage").badger:FireServer("hello") end)