local player = game.Players.LocalPlayer local level = player.leaderstats.Level.Value local loops = 41 - level -- change the first number to the level amount if updated local library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/turtle"))() local w = library:Window("WCG | Agreed69") w:Button("Finish Game", function() for i = 1, loops do game:GetService("ReplicatedStorage").NextLevel:FireServer() wait() end end) w:Toggle("Chat Spam", false, function(bool) if bool then _G.loop = true while _G.loop do game:GetService("ReplicatedStorage").Completed:FireServer("00:00:00:00") wait() end else _G.loop = false end end)