--Work at a pizza place script --By M1zz -- Creating the GUI local Gui = Instance.new("ScreenGui") Gui.Name = "M1 Script" Gui.Parent = game:GetService("CoreGui") -- Creating the UI elements local Frame = Instance.new("Frame") Frame.Name = "MainFrame" Frame.Parent = Gui Frame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Frame.BorderSizePixel = 0 Frame.Position = UDim2.new(0.35, 0, 0.4, 0) Frame.Size = UDim2.new(0, 200, 0, 150) Frame.Active = true Frame.Draggable = true local Title = Instance.new("TextLabel") Title.Name = "TitleLabel" Title.Parent = Frame Title.BackgroundColor3 = Color3.fromRGB(0, 0, 0) Title.BorderSizePixel = 0 Title.Text = "M1 Script" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.TextScaled = true Title.Position = UDim2.new(0, 0, 0, 0) Title.Size = UDim2.new(1, 0, 0.2, 0) local CloseButton = Instance.new("TextButton") CloseButton.Name = "CloseButton" CloseButton.Parent = Frame CloseButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) CloseButton.BorderSizePixel = 0 CloseButton.Text = "X" CloseButton.Position = UDim2.new(0.9, 0, 0, 0) CloseButton.Size = UDim2.new(0.1, 0, 0.2, 0) CloseButton.TextColor3 = Color3.fromRGB(255, 255, 255) CloseButton.TextScaled = true local function OnCloseButtonClicked() Gui:Destroy() end CloseButton.Activated:Connect(OnCloseButtonClicked) local ButtonColor = Color3.fromRGB(255, 255, 255) local FunctionButtons = {} for i = 1, 5 do local Button = Instance.new("TextButton") Button.Name = "Button"..tostring(i) Button.Parent = Frame Button.BackgroundColor3 = ButtonColor Button.BorderSizePixel = 0 -- Set the button text based on its index if i == 1 then Button.Text = "Spam Random Pictures" elseif i == 2 then Button.Text = "Bring Vehicle" elseif i == 3 then Button.Text = "Spam Jobs" elseif i == 4 then Button.Text = "Sounds Spam" elseif i == 5 then Button.Text = "team M1 join today!!!" else Button.Text = "Function"..tostring(i) end Button.Position = UDim2.new(0, 10, 0.2 + (i-1)*0.17, 0) Button.Size = UDim2.new(0.8, 0, 0.15, 0) Button.TextColor3 = Color3.fromRGB(0, 0, 0) Button.TextScaled = true FunctionButtons[i] = Button end -- Creating the functions for the buttons FunctionButtons[1].Activated:Connect(function() i = 1 repeat local args = { [1] = game:GetService("Players").LocalPlayer.Character.Head.face, [2] = "rbxassetid://11528962486" } workspace.Main.ChangeFace:FireServer(unpack(args)) wait(1) local args = { [1] = game:GetService("Players").LocalPlayer.Character.Head.face, [2] = "rbxassetid://10414649442" } workspace.Main.ChangeFace:FireServer(unpack(args)) wait(1) local args = { [1] = game:GetService("Players").LocalPlayer.Character.Head.face, [2] = "rbxassetid://9116321365" } workspace.Main.ChangeFace:FireServer(unpack(args)) wait(1) local args = { [1] = game:GetService("Players").LocalPlayer.Character.Head.face, [2] = "rbxassetid://6656217276" } workspace.Main.ChangeFace:FireServer(unpack(args)) wait(1) local args = { [1] = game:GetService("Players").LocalPlayer.Character.Head.face, [2] = "rbxassetid://153159982" } workspace.Main.ChangeFace:FireServer(unpack(args)) wait () i = i + 1 until i > 99999 end) FunctionButtons[2].Activated:Connect(function() -- Get the unanchored vehicles in the workspace local unanchoredVehicles = {} for _, vehicle in pairs(game.Workspace:GetDescendants()) do if vehicle:IsA("VehicleSeat") and not vehicle.Anchored then table.insert(unanchoredVehicles, vehicle) end end -- Move each unanchored vehicle to the player's position local player = game.Players.LocalPlayer for _, vehicle in pairs(unanchoredVehicles) do vehicle.CFrame = player.Character.HumanoidRootPart.CFrame end -- Create the GUI local VehicleGui = Instance.new("ScreenGui") VehicleGui.Name = "Vehicle Script" VehicleGui.Parent = game:GetService("CoreGui") local VehicleFrame = Instance.new("Frame") VehicleFrame.Name = "VehicleFrame" VehicleFrame.Parent = VehicleGui VehicleFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) VehicleFrame.BorderSizePixel = 0 VehicleFrame.Position = UDim2.new(0.35, 0, 0.4, 0) VehicleFrame.Size = UDim2.new(0, 200, 0, 150) VehicleFrame.Active = true VehicleFrame.Draggable = true local VehicleTitle = Instance.new("TextLabel") VehicleTitle.Name = "VehicleTitleLabel" VehicleTitle.Parent = VehicleFrame VehicleTitle.BackgroundColor3 = Color3.fromRGB(0, 0, 0) VehicleTitle.BorderSizePixel = 0 VehicleTitle.Text = "Use the vehicle to make it FE" VehicleTitle.TextColor3 = Color3.fromRGB(255, 255, 255) VehicleTitle.TextScaled = true VehicleTitle.Position = UDim2.new(0, 0, 0, 0) VehicleTitle.Size = UDim2.new(0.1, 100, 0.2, 100) local VehicleCloseButton = Instance.new("TextButton") VehicleCloseButton.Name = "VehicleCloseButton" VehicleCloseButton.Parent = VehicleFrame VehicleCloseButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) VehicleCloseButton.BorderSizePixel = 0 VehicleCloseButton.Text = "X" VehicleCloseButton.Position = UDim2.new(0.9, 0, 0, 0) VehicleCloseButton.Size = UDim2.new(0.1, 0, 0.2, 0) VehicleCloseButton.TextColor3 = Color3.fromRGB(255, 255, 255) VehicleCloseButton.TextScaled = true local function OnVehicleCloseButtonClicked() VehicleGui:Destroy() end VehicleCloseButton.Activated:Connect(OnVehicleCloseButtonClicked) VehicleGui.Parent = game:GetService("CoreGui") --automatic close wait(3) VehicleGui:Destroy() end) FunctionButtons[3].Activated:Connect(function() while true do local args = { [1] = "ChangeJob", [2] = "Pizza Boxer" } game:GetService("ReplicatedStorage").PlayerChannel:FireServer(unpack(args)) wait() local args = { [1] = "ChangeJob", [2] = "Delivery" } game:GetService("ReplicatedStorage").PlayerChannel:FireServer(unpack(args)) wait() local args = { [1] = "ChangeJob", [2] = "Cook" } game:GetService("ReplicatedStorage").PlayerChannel:FireServer(unpack(args)) wait() local args = { [1] = "ChangeJob", [2] = "Cashier" } game:GetService("ReplicatedStorage").PlayerChannel:FireServer(unpack(args)) wait() local args = { [1] = "ChangeJob", [2] = "Supplier" } game:GetService("ReplicatedStorage").PlayerChannel:FireServer(unpack(args)) wait() end end) FunctionButtons[4].Activated:Connect(function() -- Create the GUI local rejoinGui = Instance.new("ScreenGui") rejoinGui.Name = "rejoin Script" rejoinGui.Parent = game:GetService("CoreGui") local rejoinFrame = Instance.new("Frame") rejoinFrame.Name = "rejoinFrame" rejoinFrame.Parent = rejoinGui rejoinFrame.BackgroundColor3 = Color3.fromRGB(0, 0, 0) rejoinFrame.BorderSizePixel = 0 rejoinFrame.Position = UDim2.new(0.35, 0, 0.4, 0) rejoinFrame.Size = UDim2.new(0, 200, 0, 150) rejoinFrame.Active = true rejoinFrame.Draggable = true local rejoinTitle = Instance.new("TextLabel") rejoinTitle.Name = "rejoinTitleLabel" rejoinTitle.Parent = rejoinFrame rejoinTitle.BackgroundColor3 = Color3.fromRGB(0, 0, 0) rejoinTitle.BorderSizePixel = 0 rejoinTitle.Text = "Laggy? Click rejoin!" rejoinTitle.TextColor3 = Color3.fromRGB(255, 255, 255) rejoinTitle.TextScaled = true rejoinTitle.Position = UDim2.new(0, 0, 0, 0) rejoinTitle.Size = UDim2.new(0.1, 100, 0.2, 100) local rejoinCloseButton = Instance.new("TextButton") rejoinCloseButton.Name = "rejoinCloseButton" rejoinCloseButton.Parent = rejoinFrame rejoinCloseButton.BackgroundColor3 = Color3.fromRGB(255, 0, 0) rejoinCloseButton.BorderSizePixel = 0 rejoinCloseButton.Text = "X" rejoinCloseButton.Position = UDim2.new(0.9, 0, 0, 0) rejoinCloseButton.Size = UDim2.new(0.1, 0, 0.2, 0) rejoinCloseButton.TextColor3 = Color3.fromRGB(255, 255, 255) rejoinCloseButton.TextScaled = true local rejoinButton = Instance.new("TextButton") rejoinButton.Parent = rejoinFrame rejoinButton.BackgroundColor3 = Color3.fromRGB(255, 255, 255) rejoinButton.BorderSizePixel = 0 rejoinButton.Text = "Rejoin" rejoinButton.Position = UDim2.new(0.6, 0, 0, 100) rejoinButton.Size = UDim2.new(0.1, 50, 0.2, 0) rejoinButton.TextColor3 = Color3.fromRGB(255, 0, 0) rejoinButton.TextScaled = true local function OnrejoinButtonClicked() -- Define variables local placeId = game.PlaceId local jobId = game.JobId -- Rejoin function local function Rejoin() local success, errorMessage = pcall(function() game:GetService('TeleportService'):TeleportToPlaceInstance(placeId, jobId) end) if not success then warn(errorMessage) wait(5) Rejoin() end end -- Call rejoin function for the first time Rejoin() end rejoinButton.Activated:Connect(OnrejoinButtonClicked) local function OnrejoinCloseButtonClicked() rejoinGui:Destroy() end rejoinCloseButton.Activated:Connect(OnrejoinCloseButtonClicked) rejoinGui.Parent = game:GetService("CoreGui") wait() i = 1 repeat -- Get all the sounds in the workspace local sounds = workspace:GetDescendants() for i, sound in ipairs(sounds) do if sound:IsA("Sound") then -- Play the sound sound:Play() end end wait() i = i + 1 until i > 50 end) FunctionButtons[5].Activated:Connect(function() --just simple spam without lag server i = 1 repeat local args = { [1] = "team M1 join today!!!", [2] = false } workspace.Main.Chatted:FireServer(unpack(args)) wait(1) i = i + 1 until i > 999999 end) -- Adding the GUI to the CoreGui service Gui.Parent = game:GetService("CoreGui")