_G.rapidfire = true local Players = game:GetService("Players") local plr = Players.LocalPlayer local mouse = plr:GetMouse() while _G.rapidfire do local Wand = plr.Character:FindFirstChild("Wand") if Wand then local mousePos = mouse.Hit.Position local aim = CFrame.new(plr.Character.HumanoidRootPart.Position, mousePos) local args = { [1] = aim, [2] = 800, [3] = 999, [4] = Wand, [5] = 15, [6] = plr.Character } Wand.Fire:FireServer(unpack(args)) end wait() end