local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local VirtualUser = game:GetService("VirtualUser") local StatsService = game:GetService("Stats") local localPlayer = Players.LocalPlayer local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local humanoid = character:FindFirstChildWhichIsA("Humanoid") local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") local bag = localPlayer:WaitForChild("States"):WaitForChild("Bag") local bagSizeLevel = localPlayer:WaitForChild("Stats"):WaitForChild("BagSizeLevel"):WaitForChild("CurrentAmount") local robEvent = ReplicatedStorage:WaitForChild("GeneralEvents"):WaitForChild("Rob") local targetPosition = CFrame.new(1636.62537, 104.349976, -1736.184) if humanoid then local clonedHumanoid = humanoid:Clone() clonedHumanoid.Parent = character localPlayer.Character = nil clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false) humanoid:Destroy() localPlayer.Character = character local camera = Workspace.CurrentCamera camera.CameraSubject = clonedHumanoid camera.CFrame = camera.CFrame clonedHumanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None local animate = character:FindFirstChild("Animate") if animate then animate.Disabled = true task.wait(0.07) animate.Disabled = false end clonedHumanoid.Health = clonedHumanoid.MaxHealth humanoid = clonedHumanoid humanoidRootPart = character:FindFirstChild("HumanoidRootPart") end localPlayer.Idled:Connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) if getgenv().AntiAfkExecuted and game.CoreGui:FindFirstChild("AutoFarmUI") then getgenv().AntiAfkExecuted = false getgenv().zamanbaslaticisi = false game.CoreGui.AutoFarmUI:Destroy() end getgenv().AntiAfkExecuted = true local AutoFarmUI = Instance.new("ScreenGui") AutoFarmUI.Name = "AutoFarmUI" AutoFarmUI.Parent = game.CoreGui AutoFarmUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local MainFrame = Instance.new("Frame") MainFrame.Parent = AutoFarmUI MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) MainFrame.BackgroundTransparency = 0.2 MainFrame.Position = UDim2.new(0.5, -125, 0.5, -75) MainFrame.Size = UDim2.new(0, 250, 0, 150) MainFrame.AnchorPoint = Vector2.new(0.5, 0.5) MainFrame.Visible = false local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 10) UICorner.Parent = MainFrame local UIStroke = Instance.new("UIStroke") UIStroke.Thickness = 2 UIStroke.Color = Color3.fromRGB(60, 60, 60) UIStroke.Parent = MainFrame local Title = Instance.new("TextLabel") Title.Parent = MainFrame Title.Text = "Money Dupe V.5" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 16 Title.Size = UDim2.new(1, 0, 0, 30) Title.BackgroundTransparency = 1 local CloseButton = Instance.new("TextButton") CloseButton.Parent = MainFrame CloseButton.Text = "X" CloseButton.Font = Enum.Font.GothamBold CloseButton.TextSize = 16 CloseButton.TextColor3 = Color3.fromRGB(255, 0, 0) CloseButton.BackgroundTransparency = 1 CloseButton.Size = UDim2.new(0, 25, 0, 25) CloseButton.Position = UDim2.new(0.9, 0, 0, 5) local StatsFrame = Instance.new("Frame") StatsFrame.Parent = MainFrame StatsFrame.BackgroundTransparency = 1 StatsFrame.Position = UDim2.new(0, 10, 0, 40) StatsFrame.Size = UDim2.new(1, -20, 1, -50) local UIListLayout = Instance.new("UIListLayout") UIListLayout.Parent = StatsFrame UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 5) local function createLabel(text, parent) local Label = Instance.new("TextLabel") Label.Parent = parent Label.Text = text Label.TextColor3 = Color3.fromRGB(255, 255, 255) Label.Font = Enum.Font.Gotham Label.TextSize = 14 Label.Size = UDim2.new(1, 0, 0, 20) Label.BackgroundTransparency = 1 Label.TextXAlignment = Enum.TextXAlignment.Left return Label end local PingLabel = createLabel("Ping: Calculating...", StatsFrame) local CashLabel = createLabel("Earnings: $0", StatsFrame) local FPSLabel = createLabel("FPS: Calculating...", StatsFrame) local TimerLabel = createLabel("Time: 00:00:00", StatsFrame) local function openUI() MainFrame.Visible = true MainFrame.Size = UDim2.new(0, 200, 0, 120) local fadeIn = TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 250, 0, 150), BackgroundTransparency = 0.2 }) fadeIn:Play() end local function closeUI() local fadeOut = TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), { Size = UDim2.new(0, 200, 0, 120), BackgroundTransparency = 1 }) fadeOut:Play() fadeOut.Completed:Connect(function() AutoFarmUI:Destroy() end) end CloseButton.MouseButton1Click:Connect(closeUI) openUI() local dragging, dragStart, startPos local currentTween local function updateDrag(input) local delta = input.Position - dragStart local targetPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) if currentTween then currentTween:Cancel() end currentTween = TweenService:Create(MainFrame, TweenInfo.new(0.05, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {Position = targetPos}) currentTween:Play() end MainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) MainFrame.InputChanged:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) and dragging then updateDrag(input) end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then updateDrag(input) end end) task.spawn(function() while task.wait(0.7) do local dt = RunService.RenderStepped:Wait() FPSLabel.Text = "FPS: " .. tostring(math.floor(1 / dt)) end end) task.spawn(function() while task.wait(0.7) do local perfStats = StatsService:FindFirstChild("PerformanceStats") if perfStats and perfStats:FindFirstChild("Ping") then PingLabel.Text = "Ping: " .. tostring(math.floor(perfStats.Ping:GetValue())) .. "ms" end end end) local seconds, minutes, hours = 0, 0, 0 task.spawn(function() while task.wait(1) do seconds = seconds + 1 if seconds >= 60 then seconds = 0 minutes = minutes + 1 end if minutes >= 60 then minutes = 0 hours = hours + 1 end TimerLabel.Text = string.format("Time: %02d:%02d:%02d", hours, minutes, seconds) end end) local function formatNumber(n) local formatted = tostring(n) local k while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if k == 0 then break end end return formatted end local function moveToTarget() if humanoidRootPart then humanoidRootPart.CFrame = targetPosition end end local cashRegisters = {} local safes = {} local function updateCaches() for _, child in ipairs(Workspace:GetChildren()) do if child:IsA("Model") then if child.Name == "CashRegister" then table.insert(cashRegisters, child) elseif child.Name == "Safe" then table.insert(safes, child) end end end end updateCaches() Workspace.ChildAdded:Connect(function(child) if child:IsA("Model") then if child.Name == "CashRegister" then table.insert(cashRegisters, child) elseif child.Name == "Safe" then table.insert(safes, child) end end end) Workspace.ChildRemoved:Connect(function(child) if child:IsA("Model") then if child.Name == "CashRegister" then for i = #cashRegisters, 1, -1 do if cashRegisters[i] == child then table.remove(cashRegisters, i) end end elseif child.Name == "Safe" then for i = #safes, 1, -1 do if safes[i] == child then table.remove(safes, i) end end end end end) local function checkCashRegister() if bag.Value >= bagSizeLevel.Value then moveToTarget() return false end for i = 1, #cashRegisters do local item = cashRegisters[i] local openPart = item:FindFirstChild("Open") if openPart then humanoidRootPart.CFrame = openPart.CFrame robEvent:FireServer("Register", { Part = item:FindFirstChild("Union"), OpenPart = openPart, ActiveValue = item:FindFirstChild("Active"), Active = true }) return true end end return false end local function checkSafe() if bag.Value >= bagSizeLevel.Value then moveToTarget() return false end for i = 1, #safes do local item = safes[i] if item:FindFirstChild("Amount") and item.Amount.Value > 0 then local safePart = item:FindFirstChild("Safe") if safePart then humanoidRootPart.CFrame = safePart.CFrame local openFlag = item:FindFirstChild("Open") if openFlag and openFlag.Value then robEvent:FireServer("Safe", item) else local openSafe = item:FindFirstChild("OpenSafe") if openSafe then openSafe:FireServer("Completed") end robEvent:FireServer("Safe", item) end return true end end end return false end RunService.RenderStepped:Connect(function() if not checkCashRegister() then checkSafe() end end) local leaderstats = localPlayer:WaitForChild("leaderstats") local cashStat = leaderstats:WaitForChild("$$") local initialCash = cashStat.Value task.spawn(function() while task.wait(0.7) do local earned = cashStat.Value - initialCash CashLabel.Text = "Earnings: $" .. formatNumber(earned) end end)