--[[ WARNING: Heads up! This script has not been verified by ScriptBlox. Use at your own risk! ]] local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local TweenService = game:GetService("TweenService") local UserInputService = game:GetService("UserInputService") local VirtualUser = game:GetService("VirtualUser") local StatsService = game:GetService("Stats") local CoreGui = game:GetService("CoreGui") local localPlayer = Players.LocalPlayer local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local humanoid = character:FindFirstChildWhichIsA("Humanoid") local humanoidRootPart = character:FindFirstChild("HumanoidRootPart") local bag = localPlayer:WaitForChild("States"):WaitForChild("Bag") local bagSizeLevel = localPlayer:WaitForChild("Stats"):WaitForChild("BagSizeLevel"):WaitForChild("CurrentAmount") local robEvent = ReplicatedStorage:WaitForChild("GeneralEvents"):WaitForChild("Rob") local targetPosition = CFrame.new(1636.62537, 104.349976, -1736.184) -- Config variables that can be adjusted through UI local config = { enabled = true, -- Toggle for the entire script teleportEnabled = true, -- Toggle for teleporting actionDelay = 0.1, -- Delay between actions autoSellWhenFull = true, -- Auto sell when bag is full safetyFeatures = true, -- Enable anti-detection features customDropoffPoint = targetPosition -- Default location for selling } -- Check if the script is already running and clean up if needed if getgenv().AutoFarmV6Executed and CoreGui:FindFirstChild("AutoFarmUI_V6") then getgenv().AutoFarmV6Executed = false CoreGui.AutoFarmUI_V6:Destroy() end getgenv().AutoFarmV6Executed = true -- Apply anti-detection measures if humanoid and config.safetyFeatures then local clonedHumanoid = humanoid:Clone() clonedHumanoid.Parent = character localPlayer.Character = nil clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false) humanoid:Destroy() localPlayer.Character = character local camera = Workspace.CurrentCamera camera.CameraSubject = clonedHumanoid camera.CFrame = camera.CFrame clonedHumanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None local animate = character:FindFirstChild("Animate") if animate then animate.Disabled = true task.wait(0.07) animate.Disabled = false end clonedHumanoid.Health = clonedHumanoid.MaxHealth humanoid = clonedHumanoid humanoidRootPart = character:FindFirstChild("HumanoidRootPart") end -- Anti-AFK localPlayer.Idled:Connect(function() VirtualUser:CaptureController() VirtualUser:ClickButton2(Vector2.new()) end) -- Create UI local AutoFarmUI = Instance.new("ScreenGui") AutoFarmUI.Name = "AutoFarmUI_V6" AutoFarmUI.Parent = CoreGui AutoFarmUI.ZIndexBehavior = Enum.ZIndexBehavior.Sibling local MainFrame = Instance.new("Frame") MainFrame.Parent = AutoFarmUI MainFrame.BackgroundColor3 = Color3.fromRGB(25, 25, 25) MainFrame.BackgroundTransparency = 0.2 MainFrame.Position = UDim2.new(0.5, -150, 0.5, -125) MainFrame.Size = UDim2.new(0, 300, 0, 250) MainFrame.AnchorPoint = Vector2.new(0.5, 0.5) MainFrame.Visible = false local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(0, 12) UICorner.Parent = MainFrame local UIStroke = Instance.new("UIStroke") UIStroke.Thickness = 2 UIStroke.Color = Color3.fromRGB(60, 60, 60) UIStroke.Parent = MainFrame local Title = Instance.new("TextLabel") Title.Parent = MainFrame Title.Text = "Money V.6 by Mentor" Title.TextColor3 = Color3.fromRGB(255, 255, 255) Title.Font = Enum.Font.GothamBold Title.TextSize = 18 Title.Size = UDim2.new(1, 0, 0, 30) Title.BackgroundTransparency = 1 local CloseButton = Instance.new("TextButton") CloseButton.Parent = MainFrame CloseButton.Text = "X" CloseButton.Font = Enum.Font.GothamBold CloseButton.TextSize = 16 CloseButton.TextColor3 = Color3.fromRGB(255, 80, 80) CloseButton.BackgroundTransparency = 1 CloseButton.Size = UDim2.new(0, 25, 0, 25) CloseButton.Position = UDim2.new(0.92, 0, 0, 5) local MinimizeButton = Instance.new("TextButton") MinimizeButton.Parent = MainFrame MinimizeButton.Text = "-" MinimizeButton.Font = Enum.Font.GothamBold MinimizeButton.TextSize = 18 MinimizeButton.TextColor3 = Color3.fromRGB(150, 150, 255) MinimizeButton.BackgroundTransparency = 1 MinimizeButton.Size = UDim2.new(0, 25, 0, 25) MinimizeButton.Position = UDim2.new(0.84, 0, 0, 5) local StatsFrame = Instance.new("Frame") StatsFrame.Parent = MainFrame StatsFrame.BackgroundTransparency = 1 StatsFrame.Position = UDim2.new(0, 15, 0, 40) StatsFrame.Size = UDim2.new(0.5, -20, 0, 150) local UIListLayout = Instance.new("UIListLayout") UIListLayout.Parent = StatsFrame UIListLayout.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout.Padding = UDim.new(0, 8) local function createLabel(text, parent) local Label = Instance.new("TextLabel") Label.Parent = parent Label.Text = text Label.TextColor3 = Color3.fromRGB(255, 255, 255) Label.Font = Enum.Font.Gotham Label.TextSize = 14 Label.Size = UDim2.new(1, 0, 0, 20) Label.BackgroundTransparency = 1 Label.TextXAlignment = Enum.TextXAlignment.Left return Label end -- Create toggle button function local function createToggle(text, parent, defaultState, callback) local toggleFrame = Instance.new("Frame") toggleFrame.Parent = parent toggleFrame.BackgroundTransparency = 1 toggleFrame.Size = UDim2.new(1, 0, 0, 25) local label = Instance.new("TextLabel") label.Parent = toggleFrame label.Text = text label.TextColor3 = Color3.fromRGB(255, 255, 255) label.Font = Enum.Font.Gotham label.TextSize = 14 label.Size = UDim2.new(0.7, 0, 1, 0) label.BackgroundTransparency = 1 label.TextXAlignment = Enum.TextXAlignment.Left local toggleButton = Instance.new("Frame") toggleButton.Parent = toggleFrame toggleButton.Size = UDim2.new(0, 40, 0, 20) toggleButton.Position = UDim2.new(1, -40, 0.5, -10) toggleButton.BackgroundColor3 = defaultState and Color3.fromRGB(0, 200, 100) or Color3.fromRGB(200, 50, 50) local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(1, 0) UICorner.Parent = toggleButton local toggleCircle = Instance.new("Frame") toggleCircle.Parent = toggleButton toggleCircle.Size = UDim2.new(0, 16, 0, 16) toggleCircle.Position = defaultState and UDim2.new(1, -18, 0.5, -8) or UDim2.new(0, 2, 0.5, -8) toggleCircle.BackgroundColor3 = Color3.fromRGB(255, 255, 255) local UICorner2 = Instance.new("UICorner") UICorner2.CornerRadius = UDim.new(1, 0) UICorner2.Parent = toggleCircle local clickArea = Instance.new("TextButton") clickArea.Parent = toggleFrame clickArea.Size = UDim2.new(1, 0, 1, 0) clickArea.BackgroundTransparency = 1 clickArea.Text = "" local state = defaultState clickArea.MouseButton1Click:Connect(function() state = not state local newPosition = state and UDim2.new(1, -18, 0.5, -8) or UDim2.new(0, 2, 0.5, -8) local newColor = state and Color3.fromRGB(0, 200, 100) or Color3.fromRGB(200, 50, 50) TweenService:Create(toggleCircle, TweenInfo.new(0.2), {Position = newPosition}):Play() TweenService:Create(toggleButton, TweenInfo.new(0.2), {BackgroundColor3 = newColor}):Play() callback(state) end) return toggleFrame end -- Create slider function local function createSlider(text, parent, min, max, defaultValue, callback) local sliderFrame = Instance.new("Frame") sliderFrame.Parent = parent sliderFrame.BackgroundTransparency = 1 sliderFrame.Size = UDim2.new(1, 0, 0, 40) local label = Instance.new("TextLabel") label.Parent = sliderFrame label.Text = text .. ": " .. defaultValue label.TextColor3 = Color3.fromRGB(255, 255, 255) label.Font = Enum.Font.Gotham label.TextSize = 14 label.Size = UDim2.new(1, 0, 0, 20) label.BackgroundTransparency = 1 label.TextXAlignment = Enum.TextXAlignment.Left local sliderBG = Instance.new("Frame") sliderBG.Parent = sliderFrame sliderBG.Size = UDim2.new(1, 0, 0, 6) sliderBG.Position = UDim2.new(0, 0, 0.7, 0) sliderBG.BackgroundColor3 = Color3.fromRGB(50, 50, 50) local UICorner = Instance.new("UICorner") UICorner.CornerRadius = UDim.new(1, 0) UICorner.Parent = sliderBG local sliderFill = Instance.new("Frame") sliderFill.Parent = sliderBG sliderFill.Size = UDim2.new((defaultValue - min) / (max - min), 0, 1, 0) sliderFill.BackgroundColor3 = Color3.fromRGB(100, 150, 255) local UICorner2 = Instance.new("UICorner") UICorner2.CornerRadius = UDim.new(1, 0) UICorner2.Parent = sliderFill local sliderKnob = Instance.new("Frame") sliderKnob.Parent = sliderBG sliderKnob.Size = UDim2.new(0, 16, 0, 16) sliderKnob.Position = UDim2.new((defaultValue - min) / (max - min), -8, 0.5, -8) sliderKnob.BackgroundColor3 = Color3.fromRGB(255, 255, 255) sliderKnob.ZIndex = 2 local UICorner3 = Instance.new("UICorner") UICorner3.CornerRadius = UDim.new(1, 0) UICorner3.Parent = sliderKnob local clickArea = Instance.new("TextButton") clickArea.Parent = sliderFrame clickArea.Size = UDim2.new(1, 0, 0.8, 0) clickArea.Position = UDim2.new(0, 0, 0.2, 0) clickArea.BackgroundTransparency = 1 clickArea.Text = "" local value = defaultValue local dragging = false local function updateValue(xPos) local relativePos = math.clamp((xPos - sliderBG.AbsolutePosition.X) / sliderBG.AbsoluteSize.X, 0, 1) value = min + (max - min) * relativePos -- Round to 2 decimal places for display local displayValue = math.floor(value * 100) / 100 label.Text = text .. ": " .. displayValue sliderFill.Size = UDim2.new(relativePos, 0, 1, 0) sliderKnob.Position = UDim2.new(relativePos, -8, 0.5, -8) callback(value) end clickArea.MouseButton1Down:Connect(function(mouseX) dragging = true updateValue(mouseX) end) UserInputService.InputEnded:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = false end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then updateValue(input.Position.X) end end) return sliderFrame end -- Stats local PingLabel = createLabel("Ping: Calculating...", StatsFrame) local CashLabel = createLabel("Earnings: $0", StatsFrame) local FPSLabel = createLabel("FPS: Calculating...", StatsFrame) local TimerLabel = createLabel("Time: 00:00:00", StatsFrame) local BagLabel = createLabel("Bag: 0/0", StatsFrame) -- Controls Frame local ControlsFrame = Instance.new("Frame") ControlsFrame.Parent = MainFrame ControlsFrame.BackgroundTransparency = 1 ControlsFrame.Position = UDim2.new(0.5, 5, 0, 40) ControlsFrame.Size = UDim2.new(0.5, -20, 0, 200) local UIListLayout2 = Instance.new("UIListLayout") UIListLayout2.Parent = ControlsFrame UIListLayout2.SortOrder = Enum.SortOrder.LayoutOrder UIListLayout2.Padding = UDim.new(0, 8) -- Add toggle buttons local mainToggle = createToggle("Enable Script", ControlsFrame, config.enabled, function(state) config.enabled = state end) local teleportToggle = createToggle("Enable Teleport", ControlsFrame, config.teleportEnabled, function(state) config.teleportEnabled = state end) local autoSellToggle = createToggle("Auto Sell", ControlsFrame, config.autoSellWhenFull, function(state) config.autoSellWhenFull = state end) local safetyToggle = createToggle("Safety Features", ControlsFrame, config.safetyFeatures, function(state) config.safetyFeatures = state end) -- Add sliders local delaySlider = createSlider("Action Delay", ControlsFrame, 0.05, 1, config.actionDelay, function(value) config.actionDelay = value end) -- Status bar local StatusBar = Instance.new("Frame") StatusBar.Parent = MainFrame StatusBar.BackgroundColor3 = Color3.fromRGB(40, 40, 40) StatusBar.Position = UDim2.new(0, 0, 1, -30) StatusBar.Size = UDim2.new(1, 0, 0, 30) local UICorner4 = Instance.new("UICorner") UICorner4.CornerRadius = UDim.new(0, 12) UICorner4.Parent = StatusBar local StatusText = Instance.new("TextLabel") StatusText.Parent = StatusBar StatusText.Text = "Status: Running" StatusText.TextColor3 = Color3.fromRGB(0, 255, 0) StatusText.Font = Enum.Font.Gotham StatusText.TextSize = 14 StatusText.Size = UDim2.new(1, -20, 1, 0) StatusText.Position = UDim2.new(0, 10, 0, 0) StatusText.BackgroundTransparency = 1 StatusText.TextXAlignment = Enum.TextXAlignment.Left -- Animation for opening UI local function openUI() MainFrame.Visible = true MainFrame.Size = UDim2.new(0, 250, 0, 200) MainFrame.BackgroundTransparency = 1 local fadeIn = TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = UDim2.new(0, 300, 0, 250), BackgroundTransparency = 0.2 }) fadeIn:Play() end local function closeUI() local fadeOut = TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.In), { Size = UDim2.new(0, 250, 0, 200), BackgroundTransparency = 1 }) fadeOut:Play() fadeOut.Completed:Connect(function() AutoFarmUI:Destroy() getgenv().AutoFarmV6Executed = false end) end -- Minimize functionality local minimized = false local minimizedSize = UDim2.new(0, 300, 0, 35) local expandedSize = UDim2.new(0, 300, 0, 250) MinimizeButton.MouseButton1Click:Connect(function() minimized = not minimized local targetSize = minimized and minimizedSize or expandedSize TweenService:Create(MainFrame, TweenInfo.new(0.3, Enum.EasingStyle.Quad, Enum.EasingDirection.Out), { Size = targetSize }):Play() StatsFrame.Visible = not minimized ControlsFrame.Visible = not minimized StatusBar.Visible = not minimized MinimizeButton.Text = minimized and "+" or "-" end) CloseButton.MouseButton1Click:Connect(closeUI) openUI() -- Dragging functionality local dragging, dragStart, startPos local currentTween local function updateDrag(input) local delta = input.Position - dragStart local targetPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) if currentTween then currentTween:Cancel() end currentTween = TweenService:Create(MainFrame, TweenInfo.new(0.05, Enum.EasingStyle.Sine, Enum.EasingDirection.Out), {Position = targetPos}) currentTween:Play() end MainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 or input.UserInputType == Enum.UserInputType.Touch then dragging = true dragStart = input.Position startPos = MainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false end end) end end) MainFrame.InputChanged:Connect(function(input) if (input.UserInputType == Enum.UserInputType.MouseMovement or input.UserInputType == Enum.UserInputType.Touch) and dragging then updateDrag(input) end end) UserInputService.InputChanged:Connect(function(input) if dragging and input.UserInputType == Enum.UserInputType.MouseMovement then updateDrag(input) end end) -- Performance monitoring task.spawn(function() while task.wait(0.7) and getgenv().AutoFarmV6Executed do local dt = RunService.RenderStepped:Wait() FPSLabel.Text = "FPS: " .. tostring(math.floor(1 / dt)) end end) task.spawn(function() while task.wait(0.7) and getgenv().AutoFarmV6Executed do local perfStats = StatsService:FindFirstChild("PerformanceStats") if perfStats and perfStats:FindFirstChild("Ping") then PingLabel.Text = "Ping: " .. tostring(math.floor(perfStats.Ping:GetValue())) .. "ms" end end end) -- Timer local seconds, minutes, hours = 0, 0, 0 task.spawn(function() while task.wait(1) and getgenv().AutoFarmV6Executed do seconds = seconds + 1 if seconds >= 60 then seconds = 0 minutes = minutes + 1 end if minutes >= 60 then minutes = 0 hours = hours + 1 end TimerLabel.Text = string.format("Time: %02d:%02d:%02d", hours, minutes, seconds) end end) -- Bag status monitor task.spawn(function() while task.wait(0.5) and getgenv().AutoFarmV6Executed do BagLabel.Text = string.format("Bag: %d/%d", bag.Value, bagSizeLevel.Value) end end) -- Formatters local function formatNumber(n) local formatted = tostring(n) local k while true do formatted, k = string.gsub(formatted, "^(-?%d+)(%d%d%d)", '%1,%2') if k == 0 then break end end return formatted end -- Movement function local function moveToTarget(position) if humanoidRootPart and config.teleportEnabled then humanoidRootPart.CFrame = position end end -- Initialize caches local cashRegisters = {} local safes = {} local function updateCaches() for _, child in ipairs(Workspace:GetChildren()) do if child:IsA("Model") then if child.Name == "CashRegister" then table.insert(cashRegisters, child) elseif child.Name == "Safe" then table.insert(safes, child) end end end end updateCaches() -- Update caches when objects are added/removed Workspace.ChildAdded:Connect(function(child) if child:IsA("Model") then if child.Name == "CashRegister" then table.insert(cashRegisters, child) elseif child.Name == "Safe" then table.insert(safes, child) end end end) Workspace.ChildRemoved:Connect(function(child) if child:IsA("Model") then if child.Name == "CashRegister" then for i = #cashRegisters, 1, -1 do if cashRegisters[i] == child then table.remove(cashRegisters, i) end end elseif child.Name == "Safe" then for i = #safes, 1, -1 do if safes[i] == child then table.remove(safes, i) end end end end end) -- Rob cash registers local function checkCashRegister() if not config.enabled then return false end if bag.Value >= bagSizeLevel.Value and config.autoSellWhenFull then StatusText.Text = "Status: Selling Items" StatusText.TextColor3 = Color3.fromRGB(0, 200, 255) moveToTarget(config.customDropoffPoint) return false end for i = 1, #cashRegisters do local item = cashRegisters[i] local openPart = item:FindFirstChild("Open") if openPart then StatusText.Text = "Status: Robbing Register" StatusText.TextColor3 = Color3.fromRGB(0, 255, 0) if config.teleportEnabled then moveToTarget(openPart.CFrame) end robEvent:FireServer("Register", { Part = item:FindFirstChild("Union"), OpenPart = openPart, ActiveValue = item:FindFirstChild("Active"), Active = true }) task.wait(config.actionDelay) return true end end return false end -- Rob safes local function checkSafe() if not config.enabled then return false end if bag.Value >= bagSizeLevel.Value and config.autoSellWhenFull then StatusText.Text = "Status: Selling Items" StatusText.TextColor3 = Color3.fromRGB(0, 200, 255) moveToTarget(config.customDropoffPoint) return false end for i = 1, #safes do local item = safes[i] if item:FindFirstChild("Amount") and item.Amount.Value > 0 then local safePart = item:FindFirstChild("Safe") if safePart then StatusText.Text = "Status: Robbing Safe" StatusText.TextColor3 = Color3.fromRGB(255, 200, 0) if config.teleportEnabled then moveToTarget(safePart.CFrame) end local openFlag = item:FindFirstChild("Open") if openFlag and openFlag.Value then robEvent:FireServer("Safe", item) else local openSafe = item:FindFirstChild("OpenSafe") if openSafe then openSafe:FireServer("Completed") end robEvent:FireServer("Safe", item) end task.wait(config.actionDelay) return true end end end return false end -- Implement a key press to quickly hide/show the UI local toggleUIVisible = true UserInputService.InputBegan:Connect(function(input, gameProcessed) if not gameProcessed and input.KeyCode == Enum.KeyCode.RightControl then toggleUIVisible = not toggleUIVisible MainFrame.Visible = toggleUIVisible end end) -- Main loop task.spawn(function() while task.wait() and getgenv().AutoFarmV6Executed do if config.enabled then if not checkCashRegister() then checkSafe() end else StatusText.Text = "Status: Paused" StatusText.TextColor3 = Color3.fromRGB(255, 100, 100) task.wait(1) end end end) -- Earnings tracker local leaderstats = localPlayer:WaitForChild("leaderstats") local cashStat = leaderstats:WaitForChild("$$") local initialCash = cashStat.Value task.spawn(function() while task.wait(0.7) and getgenv().AutoFarmV6Executed do local earned = cashStat.Value - initialCash CashLabel.Text = "Earnings: $" .. formatNumber(earned) end end) -- Keybind help message task.spawn(function() game:GetService("StarterGui"):SetCore("SendNotification", { Title = "Money Dupe V.6"; Text = "Press Right Ctrl to toggle UI visibility"; Duration = 5; }) end)