local Players = game:GetService("Players") local function onCharacterAdded(character) local v15 = require(game:GetService("Workspace")[game.Players.LocalPlayer.Name].ContextActions.ContextMain); v15:New({ RobPlayerLength = 0.1, FixWallLength = 0.1, CrackSafeLength = 0.1, RobSafeLength = 0.1, RobRegisterLength = 0.1, PickCellLength = 0.1, SkinAnimalLength = 0.1 }, 200, { "Get out of my shop! Outlaws are not welcome here!", "Hey, scoundrel! Get out before I call the sheriff!", "You're an outlaw! We don't serve your type here!" }, { "This here's a bandit camp! Get out!", "Get lost, cowboy!", "Are you an outlaw? Didn't think so! Scram!" }); end local function onPlayerAdded(player) player.CharacterAdded:Connect(onCharacterAdded) end Players.PlayerAdded:Connect(onPlayerAdded)