local Players = game:GetService('Players') function checkrole() for _, v in next, Players:GetPlayers() do if v then local Role = v:WaitForChild('GroupInfo'):WaitForChild('Role') if Role.Value == "Supervisor" then local str = "%s is a %s" print(string.format(str, v.name, Role.Value)) end end end end checkrole() --Players.PlayerAdded:Connect(checkrole)