local function findS() for i,v in pairs(game.ReplicatedFirst:GetChildren()) do if v:FindFirstChild('DefaultSettings') then return v elseif v:IsA'LocalScript' then v:Destroy() end end end local Env = getsenv(findS()) debug.setupvalue(Env.otherAE, 3, { ['infiniteInvoke'] = false, ['invokeGracePeriod'] = 30, ['passSpoofing'] = false, ['invisibleFling'] = false, ['bodyMovers'] = false, ['characterAngularLimit'] = 10000, ['playerValidation'] = false, ['enabledInPrivate'] = false, ['hideDevConsole'] = false, ['fakeTools'] = false, ['characterCollisions'] = false, ['swimming'] = false, ['characterAngular'] = false, ['stackDetection'] = false, ['enabledInStudio'] = false, ['fakeHumanoid'] = false, ['weldReplication'] = false, ['groupSpoofing'] = false, ['serverBans'] = false, ['badgeSpoofing'] = false, ['muteOutput'] = false, ['toolSize'] = false, ['invokeGraceMultiplier'] = 2, ['verboseOutput'] = false, ['enabled'] = false, ['toolGrip'] = false, ['sizeTampering'] = false, ['defaultInvokeTime'] = 60, ['walkspeed'] = false, ['suspiciousCAS'] = false, ['embeddedAdmin'] = false, ['consoleBans'] = false })