--[[ rebirth game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Profile"):WaitForChild("RebirthRequest"):InvokeServer() ]] --[[ claim group sword local args = { [1] = true } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Common"):WaitForChild("Reward"):WaitForChild("GroupReward"):FireServer(unpack(args)) ]] --[[ hit game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Weapon"):WaitForChild("TakeDamage"):FireServer() ]] game:GetService("Players").LocalPlayer.Character.Humanoid.WalkSpeed = 85 local args = { [1] = true } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Common"):WaitForChild("Reward"):WaitForChild("GroupReward"):FireServer(unpack(args)) function hi() while true do task.wait() game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Weapon"):WaitForChild("TakeDamage"):FireServer() end end game:GetService("RunService").Stepped:Connect(function task.spawn(hi) end) while true do wait(5) game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("Profile"):WaitForChild("RebirthRequest"):InvokeServer() end