local ScreenGui = Instance.new("ScreenGui") local MainFrame = Instance.new("Frame") local WheelContainer = Instance.new("Frame") local SpinButton = Instance.new("TextButton") local AutoSpinButton = Instance.new("TextButton") local CloseButton = Instance.new("TextButton") local Pointer = Instance.new("Frame") local UIStroke = Instance.new("UIStroke") local Watermark = Instance.new("TextLabel") local HUD_Coins = Instance.new("TextLabel") local HUD_Wins = Instance.new("TextLabel") local HUD_Skips = Instance.new("TextLabel") local HUD_Spins = Instance.new("TextLabel") local HUD_Session = Instance.new("TextLabel") ScreenGui.Name = "GodModeSpinGUI_" .. math.random(1000, 9999) ScreenGui.Parent = game:GetService("CoreGui") local savedPos = UDim2.new(0.5, -135, 0.5, -190) pcall(function() if isfile and readfile and isfile("spin_gui_pos.txt") then local data = readfile("spin_gui_pos.txt") local parts = string.split(data, ",") savedPos = UDim2.new(tonumber(parts[1]), tonumber(parts[2]), tonumber(parts[3]), tonumber(parts[4])) end end) MainFrame.Name = "MainFrame" MainFrame.Parent = ScreenGui MainFrame.BackgroundColor3 = Color3.fromRGB(8, 8, 12) MainFrame.Position = savedPos MainFrame.Size = UDim2.new(0, 270, 0, 400) MainFrame.Active = true MainFrame.ClipsDescendants = true local MainCorner = Instance.new("UICorner") MainCorner.CornerRadius = UDim.new(0, 25) MainCorner.Parent = MainFrame UIStroke.Parent = MainFrame UIStroke.Thickness = 4 UIStroke.ApplyStrokeMode = Enum.ApplyStrokeMode.Border Watermark.Parent = MainFrame Watermark.BackgroundTransparency = 1 Watermark.Position = UDim2.new(0, 0, 1, -15) Watermark.Size = UDim2.new(1, 0, 0, 15) Watermark.Font = Enum.Font.Gotham Watermark.Text = "⚡ GOD MODE EDITION v2.0 ⚡" Watermark.TextColor3 = Color3.fromRGB(100, 100, 100) Watermark.TextSize = 9 Pointer.Name = "Pointer" Pointer.Parent = MainFrame Pointer.BackgroundColor3 = Color3.fromRGB(255, 30, 70) Pointer.BorderSizePixel = 0 Pointer.Position = UDim2.new(0.5, -6, 0, 43) Pointer.Size = UDim2.new(0, 12, 0, 25) Pointer.ZIndex = 5 local PointerCorner = Instance.new("UICorner") PointerCorner.CornerRadius = UDim.new(0, 4) PointerCorner.Parent = Pointer HUD_Coins.Parent = MainFrame HUD_Coins.BackgroundTransparency = 1 HUD_Coins.Position = UDim2.new(0, 15, 0, 8) HUD_Coins.Size = UDim2.new(0, 100, 0, 15) HUD_Coins.ZIndex = 4 HUD_Coins.Font = Enum.Font.GothamBlack HUD_Coins.Text = "💰 Coins: 0" HUD_Coins.TextColor3 = Color3.fromRGB(255, 215, 0) HUD_Coins.TextSize = 10 HUD_Coins.TextXAlignment = Enum.TextXAlignment.Left HUD_Wins.Parent = MainFrame HUD_Wins.BackgroundTransparency = 1 HUD_Wins.Position = UDim2.new(0, 15, 0, 23) HUD_Wins.Size = UDim2.new(0, 100, 0, 15) HUD_Wins.ZIndex = 4 HUD_Wins.Font = Enum.Font.GothamBlack HUD_Wins.Text = "🏆 Wins: 0" HUD_Wins.TextColor3 = Color3.fromRGB(0, 170, 255) HUD_Wins.TextSize = 10 HUD_Wins.TextXAlignment = Enum.TextXAlignment.Left HUD_Skips.Parent = MainFrame HUD_Skips.BackgroundTransparency = 1 HUD_Skips.Position = UDim2.new(0.45, 0, 0, 8) HUD_Skips.Size = UDim2.new(0, 100, 0, 15) HUD_Skips.ZIndex = 4 HUD_Skips.Font = Enum.Font.GothamBlack HUD_Skips.Text = "⏩ Skips: 0" HUD_Skips.TextColor3 = Color3.fromRGB(0, 255, 170) HUD_Skips.TextSize = 10 HUD_Skips.TextXAlignment = Enum.TextXAlignment.Left HUD_Spins.Parent = MainFrame HUD_Spins.BackgroundTransparency = 1 HUD_Spins.Position = UDim2.new(0.45, 0, 0, 23) HUD_Spins.Size = UDim2.new(0, 100, 0, 15) HUD_Spins.ZIndex = 4 HUD_Spins.Font = Enum.Font.GothamBlack HUD_Spins.Text = "🌀 Spins: 0" HUD_Spins.TextColor3 = Color3.fromRGB(255, 45, 85) HUD_Spins.TextSize = 10 HUD_Spins.TextXAlignment = Enum.TextXAlignment.Left HUD_Session.Parent = MainFrame HUD_Session.BackgroundTransparency = 1 HUD_Session.Position = UDim2.new(0, 15, 0, 38) HUD_Session.Size = UDim2.new(1, 0, 0, 15) HUD_Session.Font = Enum.Font.GothamBold HUD_Session.Text = "Spent this session: 0 💸" HUD_Session.TextColor3 = Color3.fromRGB(150, 150, 150) HUD_Session.TextSize = 9 HUD_Session.TextXAlignment = Enum.TextXAlignment.Left CloseButton.Name = "CloseButton" CloseButton.Parent = MainFrame CloseButton.BackgroundColor3 = Color3.fromRGB(25, 15, 15) CloseButton.BorderSizePixel = 0 CloseButton.Position = UDim2.new(1, -25, 0, 8) CloseButton.Size = UDim2.new(0, 18, 0, 18) CloseButton.ZIndex = 5 CloseButton.Font = Enum.Font.GothamBlack CloseButton.Text = "X" CloseButton.TextColor3 = Color3.fromRGB(255, 50, 70) CloseButton.TextSize = 11 local CloseCorner = Instance.new("UICorner") CloseCorner.CornerRadius = UDim.new(0, 4) CloseCorner.Parent = CloseButton WheelContainer.Name = "WheelContainer" WheelContainer.Parent = MainFrame WheelContainer.BackgroundColor3 = Color3.fromRGB(15, 15, 20) WheelContainer.Position = UDim2.new(0.5, -90, 0, 65) WheelContainer.Size = UDim2.new(0, 180, 0, 180) WheelContainer.ZIndex = 2 local WheelCorner = Instance.new("UICorner") WheelCorner.CornerRadius = UDim.new(1, 0) WheelCorner.Parent = WheelContainer local WheelStroke = Instance.new("UIStroke") WheelStroke.Parent = WheelContainer WheelStroke.Thickness = 3 WheelStroke.Color = Color3.fromRGB(255, 255, 255) WheelStroke.Transparency = 0.8 local rewards = { Coins = {Name = "500 COINS", WheelName = "💰 500", Color = Color3.fromRGB(255, 215, 0), Rotation = 0, Args = {{Folder = "leaderstats", Name = "Coins", Amount = 500}}}, Spins = {Name = "1 SPIN", WheelName = "🌀 x1", Color = Color3.fromRGB(255, 45, 85), Rotation = 45, Args = {{Folder = "otherValues", Name = "Spins", Amount = 1}}}, Skips = {Name = "3 SKIPS", WheelName = "⏩ x3", Color = Color3.fromRGB(0, 255, 170), Rotation = 90, Args = {{Folder = "otherValues", Name = "Skips", Amount = 3}}}, Reward5 = {Name = "1000 COINS", WheelName = "💰 1K", Color = Color3.fromRGB(255, 100, 255), Rotation = 135, Args = {{Folder = "leaderstats", Name = "Coins", Amount = 1000}}}, Wins = {Name = "1 WIN", WheelName = "🏆 x1", Color = Color3.fromRGB(0, 170, 255), Rotation = 180, Args = {{Folder = "leaderstats", Name = "Wins", Amount = 1}}}, Reward6 = {Name = "5 SPINS", WheelName = "🌀 x5", Color = Color3.fromRGB(255, 128, 0), Rotation = 225, Args = {{Folder = "otherValues", Name = "Spins", Amount = 5}}}, Reward7 = {Name = "10 SKIPS", WheelName = "⏩ x10", Color = Color3.fromRGB(150, 100, 255), Rotation = 270, Args = {{Folder = "otherValues", Name = "Skips", Amount = 10}}}, Reward8 = {Name = "20K COINS", WheelName = "💰 20K", Color = Color3.fromRGB(255, 255, 255), Rotation = 315, Args = {{Folder = "leaderstats", Name = "Coins", Amount = 20000}}}, Secret = {Name = "1000 WINS", WheelName = "⭐", Color = Color3.fromRGB(255, 0, 50), Rotation = 337.5, Args = {{Folder = "leaderstats", Name = "Wins", Amount = 1000}}} } for _, reward in pairs(rewards) do local Pivot = Instance.new("Frame") Pivot.Parent = WheelContainer Pivot.BackgroundTransparency = 1 Pivot.Size = UDim2.new(1, 0, 1, 0) Pivot.Rotation = reward.Rotation Pivot.ZIndex = 2 local Sector = Instance.new("TextLabel") Sector.Parent = Pivot Sector.BackgroundColor3 = reward.Color Sector.BackgroundTransparency = 0.15 Sector.BorderSizePixel = 0 local isSecret = (reward.WheelName == "⭐") Sector.Size = UDim2.new(isSecret and 0.1 or 0.24, 0, isSecret and 0.2 or 0.16, 0) Sector.Position = UDim2.new(0.5 - ((isSecret and 0.1 or 0.24) / 2), 0, isSecret and 0.02 or 0.04, 0) Sector.ZIndex = 3 Sector.Font = Enum.Font.GothamBlack Sector.Text = reward.WheelName Sector.TextColor3 = Color3.fromRGB(10, 10, 15) Sector.TextSize = 9 local SectorCorner = Instance.new("UICorner") SectorCorner.CornerRadius = UDim.new(0, 5) SectorCorner.Parent = Sector end local CenterHub = Instance.new("Frame") CenterHub.Parent = WheelContainer CenterHub.BackgroundColor3 = Color3.fromRGB(10, 10, 15) CenterHub.Size = UDim2.new(0, 36, 0, 36) CenterHub.Position = UDim2.new(0.5, -18, 0.5, -18) CenterHub.ZIndex = 4 local CenterCorner = Instance.new("UICorner") CenterCorner.CornerRadius = UDim.new(1, 0) CenterCorner.Parent = CenterHub local eggClicks = 0 CenterHub.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then eggClicks = eggClicks + 1 if eggClicks >= 5 then MainFrame.BackgroundColor3 = Color3.fromRGB(40, 5, 5) eggClicks = 0 end end end) SpinButton.Name = "SpinButton" SpinButton.Parent = MainFrame SpinButton.BackgroundColor3 = Color3.fromRGB(20, 20, 25) SpinButton.BorderSizePixel = 0 SpinButton.Position = UDim2.new(0.1, 0, 0.73, 0) SpinButton.Size = UDim2.new(0.8, 0, 0, 35) SpinButton.ZIndex = 4 SpinButton.Font = Enum.Font.GothamBlack SpinButton.Text = "SPIN (1000 COINS)" SpinButton.TextColor3 = Color3.fromRGB(255, 255, 255) SpinButton.TextSize = 11 local ButtonCorner = Instance.new("UICorner") ButtonCorner.CornerRadius = UDim.new(0, 8) ButtonCorner.Parent = SpinButton AutoSpinButton.Name = "AutoSpinButton" AutoSpinButton.Parent = MainFrame AutoSpinButton.BackgroundColor3 = Color3.fromRGB(30, 30, 35) AutoSpinButton.BorderSizePixel = 0 AutoSpinButton.Position = UDim2.new(0.1, 0, 0.84, 0) AutoSpinButton.Size = UDim2.new(0.8, 0, 0, 35) AutoSpinButton.ZIndex = 4 AutoSpinButton.Font = Enum.Font.GothamBlack AutoSpinButton.Text = "AUTO-SPIN: OFF" AutoSpinButton.TextColor3 = Color3.fromRGB(255, 255, 255) AutoSpinButton.TextSize = 11 local AutoCorner = Instance.new("UICorner") AutoCorner.CornerRadius = UDim.new(0, 8) AutoCorner.Parent = AutoSpinButton local SpinSound = Instance.new("Sound") SpinSound.SoundId = "rbxassetid://3411394145" SpinSound.Volume = 0.5 SpinSound.Looped = true SpinSound.Parent = game:GetService("SoundService") local TweenService = game:GetService("TweenService") local player = game:GetService("Players").LocalPlayer local spentCoins = 0 local isSpinning = false local autoSpinEnabled = false task.spawn(function() local hue = 0 while task.wait(0.01) do hue = hue + (1/360) if hue >= 1 then hue = 0 end UIStroke.Color = Color3.fromHSV(hue, 1, 1) end end) task.spawn(function() while task.wait(1) do local leaderstats = player:FindFirstChild("leaderstats") local otherValues = player:FindFirstChild("otherValues") local coins = leaderstats and leaderstats:FindFirstChild("Coins") and leaderstats.Coins.Value or 0 local wins = leaderstats and leaderstats:FindFirstChild("Wins") and leaderstats.Wins.Value or 0 local skips = otherValues and otherValues:FindFirstChild("Skips") and otherValues.Skips.Value or 0 local spins = otherValues and otherValues:FindFirstChild("Spins") and otherValues.Spins.Value or 0 HUD_Coins.Text = "💰 Coins: " .. tostring(coins) HUD_Wins.Text = "🏆 Wins: " .. tostring(wins) HUD_Skips.Text = "⏩ Skips: " .. tostring(skips) HUD_Spins.Text = "🌀 Spins: " .. tostring(spins) HUD_Session.Text = "Spent this session: " .. tostring(spentCoins) .. " 💸" end end) pcall(function() for i, v in pairs(getconnections(player.Idled)) do v:Disable() end end) local UserInputService = game:GetService("UserInputService") local dragging, dragInput, dragStart, startPos local function update(input) local delta = input.Position - dragStart local targetPos = UDim2.new(startPos.X.Scale, startPos.X.Offset + delta.X, startPos.Y.Scale, startPos.Y.Offset + delta.Y) TweenService:Create(MainFrame, TweenInfo.new(0.15, Enum.EasingStyle.Linear), {Position = targetPos}):Play() end MainFrame.InputBegan:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseButton1 then dragging = true dragStart = input.Position startPos = MainFrame.Position input.Changed:Connect(function() if input.UserInputState == Enum.UserInputState.End then dragging = false if writefile then local pos = MainFrame.Position writefile("spin_gui_pos.txt", string.format("%f,%f,%f,%f", pos.X.Scale, pos.X.Offset, pos.Y.Scale, pos.Y.Offset)) end end end) end end) MainFrame.InputChanged:Connect(function(input) if input.UserInputType == Enum.UserInputType.MouseMovement then dragInput = input end end) UserInputService.InputChanged:Connect(function(input) if input == dragInput and dragging then update(input) end end) UserInputService.InputBegan:Connect(function(input, processed) if not processed and input.KeyCode == Enum.KeyCode.P then ScreenGui.Enabled = not ScreenGui.Enabled end end) local function spin() if isSpinning then return end local leaderstats = player:FindFirstChild("leaderstats") local coins = leaderstats and leaderstats:FindFirstChild("Coins") if not coins or coins.Value < 1000 then SpinButton.Text = "NOT ENOUGH COINS!" if autoSpinEnabled then autoSpinEnabled = false AutoSpinButton.Text = "AUTO-SPIN: OFF" AutoSpinButton.BackgroundColor3 = Color3.fromRGB(30, 30, 35) end return end isSpinning = true spentCoins = spentCoins + 1000 pcall(function() SpinSound:Play() end) local remotes = game:GetService("ReplicatedStorage"):WaitForChild("Remotes", 5) local promptReward = remotes and remotes:WaitForChild("PromptReward", 5) if promptReward then promptReward:FireServer(unpack({{Folder = "leaderstats", Name = "Coins", Amount = -1000}})) end local chance = math.random(1, 10000) local selectedReward = rewards.Coins if chance == 1 then selectedReward = rewards.Secret elseif chance <= 3000 then selectedReward = rewards.Coins elseif chance <= 5000 then selectedReward = rewards.Spins elseif chance <= 6500 then selectedReward = rewards.Skips elseif chance <= 7500 then selectedReward = rewards.Reward5 elseif chance <= 8500 then selectedReward = rewards.Reward6 elseif chance <= 9500 then selectedReward = rewards.Reward7 elseif chance <= 9800 then selectedReward = rewards.Wins else selectedReward = rewards.Reward8 end local targetRotation = 2160 - selectedReward.Rotation local runService = game:GetService("RunService") local startTime = tick() local conn conn = runService.RenderStepped:Connect(function() local elapsed = tick() - startTime if elapsed >= 3.5 then conn:Disconnect() return end local scale = 1 + math.sin(elapsed * 10) * 0.02 MainFrame.Size = UDim2.new(0, 270 * scale, 0, 400 * scale) local part = Instance.new("Frame") part.Size = UDim2.new(0, 4, 0, 4) part.BackgroundColor3 = Color3.fromRGB(0, 255, 255) part.Position = UDim2.new(0.5, math.random(-10, 10), 0.3, math.random(-10, 10)) part.Parent = MainFrame local c = Instance.new("UICorner") c.CornerRadius = UDim.new(1,0) c.Parent = part TweenService:Create(part, TweenInfo.new(0.5), {BackgroundTransparency = 1, Size = UDim2.new(0, 0, 0, 0)}):Play() task.delay(0.5, function() part:Destroy() end) end) local tween = TweenService:Create(WheelContainer, TweenInfo.new(3.5, Enum.EasingStyle.Quart, Enum.EasingDirection.Out), {Rotation = targetRotation}) tween:Play() tween.Completed:Connect(function() pcall(function() SpinSound:Stop() end) if promptReward then promptReward:FireServer(unpack(selectedReward.Args)) end for i = 1, 4 do MainFrame.Position = MainFrame.Position + UDim2.new(0, math.random(-5, 5), 0, math.random(-5, 5)) task.wait(0.02) end SpinButton.Text = "GOT: " .. selectedReward.Name task.delay(1.5, function() SpinButton.Text = "SPIN (1000 COINS)" WheelContainer.Rotation = -selectedReward.Rotation isSpinning = false if autoSpinEnabled then spin() end end) end) end AutoSpinButton.MouseButton1Click:Connect(function() autoSpinEnabled = not autoSpinEnabled if autoSpinEnabled then AutoSpinButton.Text = "AUTO-SPIN: ON" AutoSpinButton.BackgroundColor3 = Color3.fromRGB(0, 170, 100) if not isSpinning then spin() end else AutoSpinButton.Text = "AUTO-SPIN: OFF" AutoSpinButton.BackgroundColor3 = Color3.fromRGB(30, 30, 35) end end) CloseButton.MouseButton1Click:Connect(function() autoSpinEnabled = false pcall(function() SpinSound:Stop() end) ScreenGui:Destroy() end) SpinButton.MouseButton1Click:Connect(spin)