local aux = loadstring(game:HttpGetAsync("https://raw.githubusercontent.com/Upbolt/Hydroxide/revision/ohaux.lua"))() local player = game.Players.LocalPlayer.Name local scriptPath = workspace[player].CharacterScript local closureName = "handleStaminaRegen" local upvalueIndex = 2 local closureConstants = { [1] = "Velocity", [2] = "Magnitude", [3] = 16.5, [4] = "Stamina", [5] = "tick", [7] = 1.5 } local closure = aux.searchClosure(scriptPath, closureName, upvalueIndex, closureConstants) local value = math.huge local elementIndex = "Stamina" debug.getupvalue(closure, upvalueIndex)[elementIndex] = value