local Library = loadstring(game:HttpGet("https://raw.githubusercontent.com/bloodball/-back-ups-for-libs/main/lime"))() local w = Library:Window("Main") w:Toggle("Auto Receiving", function(Value) _G.Rec = Value while _G.Rec do wait() local args = { [1] = "Receiving" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("PlayerAction"):FireServer(unpack(args)) end end) w:Toggle("Auto Spiking", function(Value) _G.Test = Value while _G.Test do wait() local args = { [1] = "Spiking" } game:GetService("ReplicatedStorage"):WaitForChild("Remotes"):WaitForChild("PlayerAction"):FireServer(unpack(args)) end end)