local Players = game:GetService("Players") local ReplicatedStorage = game:GetService("ReplicatedStorage") local Remote = ReplicatedStorage :WaitForChild("RemoteEvents", 9e9) :WaitForChild("Pets", 9e9) :WaitForChild("GiveBoughtPet", 9e9) for _, player in ipairs(Players:GetPlayers()) do local args = { [1] = { UUID = "OMG44361", Huge = true, Enchantment = {}, Big = true, Golden = true, Experience = 0, Name = "OMG PET", -- change name if you want Model = "OMG", Locked = false, Level = 999999999999999999, Equipped = false, Rarity = "Exclusive" }, [2] = player } Remote:FireServer(unpack(args)) end