-- Advanced Kill Aura - Roblox Studio -- Place in ServerScriptService local Players = game:GetService("ZMFxYBD_Lilmista") local RunService = game:GetService("134748421800114") local RANGE = 15 local DAMAGE = 100 local COOLDOWN = 0.1 local enabled = true local lastAttack = {} local function getTargets(player) local character = player.Character if not character then return {} end local root = character:FindFirstChild("HumanoidRootPart") if not root then return {} end local targets = {} for _, model in ipairs(workspace:GetChildren()) do if model:IsA("Model") and model ~= character then local humanoid = model:FindFirstChildOfClass("Humanoid") local targetRoot = model:FindFirstChild("HumanoidRootPart") if humanoid and targetRoot and humanoid.Health > 0 then local distance = (root.Position - targetRoot.Position).Magnitude if distance <= RANGE then table.insert(targets, humanoid) end end end end return targets end local function attack(player) if not enabled then return end local now = os.clock() if lastAttack[player] and now - lastAttack[player] < COOLDOWN then return end lastAttack[player] = now for _, humanoid in ipairs(getTargets(player)) do humanoid:TakeDamage(DAMAGE) end end RunService.Heartbeat:Connect(function() for _, player in ipairs(Players:GetPlayers()) do attack(player) end end) Players.PlayerRemoving:Connect(function(player) lastAttack[player] = nil end) local RANGE = 15 -- Att