while true do for _, v in ipairs(workspace.GameStuff.Entities:GetDescendants()) do if v.ClassName == "MeshPart" then wait(0.1) -- how long it takes to highlight the items (you can change it to whatever you want) local lbl = Instance.new("TextLabel") -- doesn't work atm lbl.Parent = v lbl.Size = UDim2.new(1, 0, 1, 0) lbl.TextScaled = true lbl.BackgroundTransparency = 1 lbl.Text = v.Parent.Name local highlight = Instance.new("Highlight") highlight.Adornee = v highlight.Parent = game:GetService("CoreGui") end end end