local replicatedEscape = workspace:WaitForChild("Events"):WaitForChild("Vampire"):WaitForChild("Escape") local Players = game:GetService("Players") local interval = 5 -- Time in seconds for escape remote event local function autoescape() for _, player in ipairs(Players:GetPlayers()) do replicatedEscape:FireServer(player) end end while true do autoescape() task.wait(interval) end