local runserv = game:GetService("RunService") runserv.Heartbeat:connect(function() local pl = game.Players.LocalPlayer local backpack = pl.Backpack local char = pl.Character local tools = backpack:GetChildren() for i,v in pairs(tools) do if v:IsA("Tool") then local wep = v:GetChildren() for a,b in pairs(wep) do if b.Name == "LocalConfig" then local configuration = b:GetChildren() for c,d in pairs(configuration) do if d.Name == "Configuration" then local wepconfigs = d:GetChildren() for e,f in pairs(wepconfigs) do --print(f.Name) -- PRINT THIS TO ADD MORE GUN MODS but disabled because laggy and fills up ur console if f.Name == "Accuracy" then f.Value = Vector3.new(0,0,0) end if f.Name == "RecoilMin" then f.Value = Vector3.new(0,0,0) end if f.Name == "RecoilMax" then f.Value = Vector3.new(0,0,0) end if f.Name == "MaximumRange" then f.Value = 10000 end end end end end end end end end)