--PLEASE READ FEATURES BEFORE USING THIS! getgenv().Duration = 4 -- enter ur ts duration here local Player = game.Players.LocalPlayer Player.Chatted:Connect(function(Chat) if Chat:lower() == "!unts" then game.ReplicatedStorage.Untimestop:FireServer() end end) local Player = game.Players.LocalPlayer Player.Chatted:Connect(function(Chat) local split = Chat:split(" ") if split[1] and split[2] then if split[1]:lower() == "!heal" and game.Players:FindFirstChild(split[2]) then local hum = game.Players[split[2]].Character.Humanoid game.ReplicatedStorage.SamuraiDamage2:FireServer(hum, -(hum.MaxHealth - hum.Health)) end end end) Player.Chatted:Connect(function(Chat) local split = Chat:split(" ") if split[1] and split[2] then if split[1]:lower() == "die" or split[1]:lower() == "die," and game.Players:FindFirstChild(split[2]) then for i = 1,10 do game.ReplicatedStorage.SamuraiDamage2:FireServer(game.Players[split[2]].Character.Humanoid, math.huge) end end end end) Player.Chatted:Connect(function(Chat) if Chat:lower() == "!god" then game.ReplicatedStorage.SamuraiDamage2:FireServer(game.Players.LocalPlayer.Character.Humanoid, -math.huge) end end) Player.Chatted:Connect(function(Chat) local split = Chat:split(" ") if split[1] and split[2] then if split[1]:lower() == "come," or split[1]:lower() == "bring" and game.Players:FindFirstChild(split[2]) then game.ReplicatedStorage.VampireDamage:FireServer(game.Players[split[2]].Character.Humanoid,0.1) end end end) Player.Chatted:Connect(function(Chat) if Chat:lower() == "stop time" then local timestopevent = game.ReplicatedStorage.Timestop2 timestopevent:FireServer(getgenv().Duration, "shadowdio") wait(0.1) game.Lighting.TS.Value = false end end)