toclipboard([[ https://discord.gg/bKPRWatprk ]]) local localPlayer = game:GetService("Players").LocalPlayer local replicatedStorage = game:GetService("ReplicatedStorage") local cd = 0 local autotool = false local servertokens = false local localtokens = false local autoquest = false local autogummy = false local autoconvert = false local library = loadstring(game:HttpGet(('https://raw.githubusercontent.com/dementiaenjoyer/UI-LIBRARIES/refs/heads/main/wally-modified/source.lua')))() local window = library:CreateWindow('Credit: Neutral') window:Section('Stuff') window:Toggle("Auto tool",{},function(value) autotool = value end) window:Toggle("Collect Local Tokens",{},function(value) localtokens = value end) window:Toggle("Collect Server Tokens",{},function(value) servertokens = value end) window:Toggle("Auto take/finish quest",{},function(value) autoquest = value end) window:Toggle("Auto Convert",{},function(value) autoconvert = value end) window:Toggle("Auto Gummy",{},function(value) autogummy = value end) game:GetService("RunService").RenderStepped:Connect(function(delta) cd += delta local data = getrenv()._G.PData local character = localPlayer.Character local tool = character:FindFirstChildWhichIsA("Tool") if localtokens then for _, v in workspace.Tokens.Ability[localPlayer.Name]:GetChildren() do if v:FindFirstChild("TouchInterest") then firetouchinterest(v, character.HumanoidRootPart, 0) end end for _, v in workspace.Tokens.Local[localPlayer.Name]:GetChildren() do if v:FindFirstChild("TouchInterest") then firetouchinterest(v, character.HumanoidRootPart, 0) end end end if servertokens then for _, v in workspace.Tokens.Server:GetChildren() do if v:FindFirstChild("TouchInterest") then firetouchinterest(v, character.HumanoidRootPart, 0) end end end if cd > 0.1 then cd = 0 if autogummy and data.Cooldowns.Gumdrops > os.time() then replicatedStorage.Remotes.Item:FireServer({Item = "Gumdrops"}) end if autoconvert and data.Stats.Pollen >= data.Stats.Capacity then replicatedStorage.Remotes.Item:FireServer({Item = "Micro-Converter"}) end if autotool and tool then replicatedStorage.Remotes.Gather:FireServer() end if autoquest then for _,v in replicatedStorage.Modules.Quests:GetChildren() do replicatedStorage.Remotes.TakeQuest:FireServer(v.Name) replicatedStorage.Remotes.FinishQuest:FireServer(v.Name) end end end end)