-- ========================================== -- CONFIGURATION: Change your values here -- ========================================== local MAX_SPEED = 1000 local ACCELERATION = 300 local BRAKE_POWER = 200 -- ========================================== local Players = game:GetService("Players") local Workspace = game:GetService("Workspace") local localPlayer = Players.LocalPlayer local bikesFolder = Workspace:WaitForChild("Bikes") local playerBike = bikesFolder:WaitForChild(localPlayer.Name) local customize = playerBike:WaitForChild("Customize") customize:WaitForChild("MaxSpeed").Value = MAX_SPEED customize:WaitForChild("Acceleration").Value = ACCELERATION local brake = customize:FindFirstChild("Brake") or customize:FindFirstChild("BrakePower") or customize:FindFirstChild("Braking") or customize:FindFirstChild("Deceleration") if brake then brake.Value = BRAKE_POWER print("Updated stats - MaxSpeed: " .. MAX_SPEED .. " | Acceleration: " .. ACCELERATION .. " | " .. brake.Name .. ": " .. BRAKE_POWER) else print("Updated stats - MaxSpeed: " .. MAX_SPEED .. " | Acceleration: " .. ACCELERATION .. " (Brake object not found)") end