local setStats = true if setStats then local leaderstats = game.Players.LocalPlayer:WaitForChild("leaderstats") local kills = leaderstats:WaitForChild("\240\159\142\175 Kills") local ascensions = leaderstats:WaitForChild("\240\159\140\159 Ascends") kills.Value = 6767676767676767 kills.Changed:Connect(function(new) kills.Value = 6767676767676767 end) ascensions.Value = 676767676767 ascensions.Changed:Connect(function(new) ascensions.Value = 676767676767 end) end for i, v in pairs(getconnections(game.ReplicatedStorage.Remotes:WaitForChild("UnlockTeleporter").OnClientEvent)) do v.Function() end